diff options
author | Fabio Battaglia | 2009-05-25 11:18:29 +0000 |
---|---|---|
committer | Fabio Battaglia | 2009-05-25 11:18:29 +0000 |
commit | 43d38512f1fdbf6e763c1b4d1807e0c7c79ff3a6 (patch) | |
tree | d1dcf329e5ce27836065620207f43001e8fcac2e /engines/tinsel/play.cpp | |
parent | 5e68c1f4a0482a67a01d08248a0e767268c4b781 (diff) | |
download | scummvm-rg350-43d38512f1fdbf6e763c1b4d1807e0c7c79ff3a6.tar.gz scummvm-rg350-43d38512f1fdbf6e763c1b4d1807e0c7c79ff3a6.tar.bz2 scummvm-rg350-43d38512f1fdbf6e763c1b4d1807e0c7c79ff3a6.zip |
tinsel: remove the ugly psx l-space workaround, and instead add a check into PlayMidi for psx version
svn-id: r40884
Diffstat (limited to 'engines/tinsel/play.cpp')
-rw-r--r-- | engines/tinsel/play.cpp | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/engines/tinsel/play.cpp b/engines/tinsel/play.cpp index f87ed9c334..90709f6d31 100644 --- a/engines/tinsel/play.cpp +++ b/engines/tinsel/play.cpp @@ -978,16 +978,6 @@ void PlayFilm(CORO_PARAM, SCNHANDLE hFilm, int x, int y, int actorid, bool splay CORO_BEGIN_CODE(_ctx); - // FIXME: (PSX_THIEF_BUG) this fixes a (script?) bug in Discworld PSX: - // If the player follows immediately the thief that steals the evocation book - // from the "past" unseen university, the stack seems to get loaded with wrong - // values and the game crashes when going into past-ankh map, if instead the - // player interacts with other objects or goes back to L-space, the past-ankh - // map works perfectly. - // This is just a workaround. - if (TinselV1PSX && hFilm == 4 && actorid == 77) - return; - pFilm = (const FILM *)LockMem(hFilm); PPINIT ppi; |