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author | Max Horn | 2009-11-02 21:54:57 +0000 |
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committer | Max Horn | 2009-11-02 21:54:57 +0000 |
commit | 51933629d1f1a17839ddbb75b2b619effe117abb (patch) | |
tree | 7292b23e5ce3fb11e6b2bb360a3befbbf35b64d9 /engines/tinsel/savescn.cpp | |
parent | 400ee8c461e8060393b62be639c27dd3820dccd4 (diff) | |
download | scummvm-rg350-51933629d1f1a17839ddbb75b2b619effe117abb.tar.gz scummvm-rg350-51933629d1f1a17839ddbb75b2b619effe117abb.tar.bz2 scummvm-rg350-51933629d1f1a17839ddbb75b2b619effe117abb.zip |
Changed foo(void) to foo() in almost all non-backend source files
svn-id: r45616
Diffstat (limited to 'engines/tinsel/savescn.cpp')
-rw-r--r-- | engines/tinsel/savescn.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/tinsel/savescn.cpp b/engines/tinsel/savescn.cpp index ed845c59f7..cbbfe8572a 100644 --- a/engines/tinsel/savescn.cpp +++ b/engines/tinsel/savescn.cpp @@ -53,7 +53,7 @@ namespace Tinsel { //----------------- EXTERN FUNCTIONS -------------------- // in BG.C -extern SCNHANDLE GetBgroundHandle(void); +extern SCNHANDLE GetBgroundHandle(); extern void SetDoFadeIn(bool tf); // In DOS_DW.C @@ -63,7 +63,7 @@ void RestoreMasterProcess(INT_CONTEXT *pic); void RestoreProcess(INT_CONTEXT *pic); // in SCENE.C -extern SCNHANDLE GetSceneHandle(void); +extern SCNHANDLE GetSceneHandle(); //----------------- LOCAL DEFINES -------------------- @@ -149,7 +149,7 @@ void DoRestoreScene(SAVED_DATA *sd, bool bFadeOut) { RestoreSceneCount = RS_COUNT; // Set restore scene count } -void InitialiseSaveScenes(void) { +void InitialiseSaveScenes() { if (ssData == NULL) { ssData = (SAVED_DATA *)calloc(MAX_NEST, sizeof(SAVED_DATA)); if (ssData == NULL) { @@ -161,7 +161,7 @@ void InitialiseSaveScenes(void) { } } -void FreeSaveScenes(void) { +void FreeSaveScenes() { if (ssData) { free(ssData); ssData = NULL; @@ -243,7 +243,7 @@ static void SortMAProcess(CORO_PARAM, const void *) { //--------------------------------------------------------------------------- -void ResumeInterprets(void) { +void ResumeInterprets() { // Master script only affected on restore game, not restore scene if (!TinselV2 && (rsd == &sgData)) { g_scheduler->killMatchingProcess(PID_MASTER_SCR, -1); |