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author | Robert Špalek | 2009-11-22 20:02:13 +0000 |
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committer | Robert Špalek | 2009-11-22 20:02:13 +0000 |
commit | 3d687d07f5d57b61fe2a454e6ec05667125dad00 (patch) | |
tree | 1527d5094bc1c281e1f220631b18542a194735d0 /engines/tinsel/text.cpp | |
parent | 485159f0dcfa41d9d95b0c5c7e5cc223dcd3caf4 (diff) | |
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Fixed assert() on already loaded animation
Now the game seems fully playable with crazy loading all the time, even
though it is a hacky solution. Updated the TODOs
svn-id: r46094
Diffstat (limited to 'engines/tinsel/text.cpp')
0 files changed, 0 insertions, 0 deletions