diff options
author | Johannes Schickel | 2010-10-13 03:57:44 +0000 |
---|---|---|
committer | Johannes Schickel | 2010-10-13 03:57:44 +0000 |
commit | 75e8452b6e6a2bf4fb2f588aa00b428a60d873b5 (patch) | |
tree | f29541d55309487a94bd1d38e8b53bb3dde9aec6 /engines/tinsel/tinsel.cpp | |
parent | 48ee83b88957dab86bc763e9ef21a70179fa8679 (diff) | |
parent | e9f50882ea5b6beeefa994040be9d3bab6a1f107 (diff) | |
download | scummvm-rg350-75e8452b6e6a2bf4fb2f588aa00b428a60d873b5.tar.gz scummvm-rg350-75e8452b6e6a2bf4fb2f588aa00b428a60d873b5.tar.bz2 scummvm-rg350-75e8452b6e6a2bf4fb2f588aa00b428a60d873b5.zip |
OPENGL: Merged from trunk, from rev 52105 to 53396.
This includes an rather hacky attempt to merge all the recent gp2x backend
changes into the branch. I suppose the gp2x backend and probably all new
backends, i.e. gph, dingux etc., might not compile anymore.
Since I have no way of testing those it would be nice if porters could look
into getting those up to speed in this branch.
svn-id: r53399
Diffstat (limited to 'engines/tinsel/tinsel.cpp')
-rw-r--r-- | engines/tinsel/tinsel.cpp | 28 |
1 files changed, 12 insertions, 16 deletions
diff --git a/engines/tinsel/tinsel.cpp b/engines/tinsel/tinsel.cpp index dc706c82d9..f16b5f9100 100644 --- a/engines/tinsel/tinsel.cpp +++ b/engines/tinsel/tinsel.cpp @@ -145,7 +145,6 @@ void KeyboardProcess(CORO_PARAM, const void *) { // Get the next keyboard event off the stack Common::Event evt = _vm->_keypresses.front(); _vm->_keypresses.pop_front(); - const Common::Point mousePos = _vm->getMousePosition(); // Switch for special keys switch (evt.kbd.keycode) { @@ -282,7 +281,7 @@ static void SingleLeftProcess(CORO_PARAM, const void *param) { } while (DwGetCurrentTime() < _ctx->endTicks); if (GetProvNotProcessed()) { - Common::Point clickPos = *(Common::Point *)param; + const Common::Point clickPos = *(const Common::Point *)param; PlayerEvent(PLR_WALKTO, clickPos); } @@ -833,8 +832,7 @@ TinselEngine::TinselEngine(OSystem *syst, const TinselGameDescription *gameDesc) DebugMan.addDebugChannel(kTinselDebugMusic, "music", "Music debugging"); // Setup mixer - _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume")); - _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume")); + syncSoundSettings(); // Add DW2 subfolder to search path in case user is running directly from the CDs const Common::FSNode gameDataDir(ConfMan.get("path")); @@ -868,6 +866,11 @@ TinselEngine::TinselEngine(OSystem *syst, const TinselGameDescription *gameDesc) //_midiMusic->setNativeMT32(native_mt32); //_midiMusic->setAdLib(adlib); + if (native_mt32) + _driver->sendMT32Reset(); + else + _driver->sendGMReset(); + _musicVolume = ConfMan.getInt("music_volume"); _sound = new SoundManager(this); @@ -906,17 +909,6 @@ TinselEngine::~TinselEngine() { MemoryDeinit(); } -void TinselEngine::syncSoundSettings() { - // Sync the engine with the config manager - int soundVolumeMusic = ConfMan.getInt("music_volume"); - int soundVolumeSFX = ConfMan.getInt("sfx_volume"); - int soundVolumeSpeech = ConfMan.getInt("speech_volume"); - - _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, soundVolumeMusic); - _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, soundVolumeSFX); - _mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, soundVolumeSpeech); -} - Common::String TinselEngine::getSavegameFilename(int16 saveNum) const { char filename[256]; snprintf(filename, 256, "%s.%03d", getTargetName().c_str(), saveNum); @@ -1180,7 +1172,11 @@ void TinselEngine::RestartDrivers() { } // Set midi volume - SetMidiVolume(_vm->_config->_musicVolume); + bool mute = false; + if (ConfMan.hasKey("mute")) + mute = ConfMan.getBool("mute"); + + SetMidiVolume(mute ? 0 : _vm->_config->_musicVolume); } /** |