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authorMax Horn2011-06-10 00:30:48 +0200
committerMax Horn2011-06-10 22:15:40 +0200
commit4827cc914a128b956d88ea3eae66d8866d9cd40e (patch)
tree363e04cc4347e27342b9ebdde7e0965163fc8144 /engines/tinsel
parent252a505db2660ac1b022818f9883a8ba7e2dd405 (diff)
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ENGINES: Change incorrect use of 'target' to 'gameid'
Diffstat (limited to 'engines/tinsel')
-rw-r--r--engines/tinsel/detection.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/tinsel/detection.cpp b/engines/tinsel/detection.cpp
index 0f0e3cd1ef..0d283f2ceb 100644
--- a/engines/tinsel/detection.cpp
+++ b/engines/tinsel/detection.cpp
@@ -63,7 +63,7 @@ uint16 TinselEngine::getVersion() const {
return _gameDescription->version;
}
-}
+} // End of namespace Tinsel
static const PlainGameDescriptor tinselGames[] = {
{"tinsel", "Tinsel engine game"},
@@ -81,9 +81,9 @@ static const ADParams detectionParams = {
sizeof(Tinsel::TinselGameDescription),
// Number of bytes to compute MD5 sum for
5000,
- // List of all engine targets
+ // List of all engine gameid
tinselGames,
- // Structure for autoupgrading obsolete targets
+ // Structure for autoupgrading obsolete gameids
0,
// Name of single gameid (optional)
"tinsel",