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authorTravis Howell2009-07-18 00:53:31 +0000
committerTravis Howell2009-07-18 00:53:31 +0000
commitaa98f944fe87e21870f375581541926913a4ac82 (patch)
treeb9b8d19a94f4683ad699c6b590e9e8583241c014 /engines/tinsel
parentcdf751accda346f5d96e3fdfa2fd4a1b92ed4d19 (diff)
parent025702ba4084dcad8dbe65c07a718f086320c19c (diff)
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Merged revisions 42463,42468-42484,42486-42488,42490-42495,42498-42507,42510-42513,42516-42518,42521-42525,42527-42531,42533,42536-42540,42543,42545,42548,42551-42552,42558-42561,42563-42565,42570,42572 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk ........ r42463 | drmccoy | 2009-07-14 09:42:37 +1000 (Tue, 14 Jul 2009) | 1 line Allow resource loading from EXT even if the TOT has none again ........ r42468 | fingolfin | 2009-07-14 18:36:06 +1000 (Tue, 14 Jul 2009) | 1 line TINSEL: Don't use ioFailed to check if a file was opened succesfuly ........ r42469 | drmccoy | 2009-07-14 18:57:55 +1000 (Tue, 14 Jul 2009) | 1 line Removing ioFailed() usage and fixing a leak in case of error ........ r42470 | joostp | 2009-07-14 19:44:56 +1000 (Tue, 14 Jul 2009) | 2 lines commit peres' patch for #2813472: BASS: "showgrid" enabled triggers an assert ........ r42471 | dreammaster | 2009-07-14 20:26:56 +1000 (Tue, 14 Jul 2009) | 1 line Bugfix for player being able to walk through some objects against room walls ........ r42472 | dreammaster | 2009-07-14 20:55:51 +1000 (Tue, 14 Jul 2009) | 1 line Bugfix to cursor updates - it previously required that both X and Y positions had changed before a cursor change could occur ........ r42473 | joostp | 2009-07-14 21:15:21 +1000 (Tue, 14 Jul 2009) | 2 lines add workaround for #2687172: BASS: Occasional loss of speech ........ r42474 | Kirben | 2009-07-14 22:34:42 +1000 (Tue, 14 Jul 2009) | 1 line Add workaround for bug #1538873 - SIMON1 (French): Text wrongly displayed. ........ r42475 | vinterstum | 2009-07-14 22:55:54 +1000 (Tue, 14 Jul 2009) | 1 line Updated xcode project ........ r42476 | strangerke | 2009-07-14 23:25:38 +1000 (Tue, 14 Jul 2009) | 1 line Add detection for Playtoons CK 3 (FR) ........ r42477 | buddha_ | 2009-07-14 23:48:31 +1000 (Tue, 14 Jul 2009) | 1 line Fix some typos and grammar in sword1's Sound::checkSpeechFileEndianness-function's comments. ........ r42478 | Kirben | 2009-07-14 23:50:17 +1000 (Tue, 14 Jul 2009) | 1 line Change key combination to dump all script, due to conflict. ........ r42479 | vinterstum | 2009-07-14 23:52:11 +1000 (Tue, 14 Jul 2009) | 1 line Split the iPhone OSystem class up into several files ........ r42480 | Kirben | 2009-07-14 23:53:54 +1000 (Tue, 14 Jul 2009) | 1 line Update workaround for bug #1538873, which effects the Polish version of Simon the Sorcerer 2 too. ........ r42481 | Kirben | 2009-07-14 23:55:10 +1000 (Tue, 14 Jul 2009) | 1 line Remove last ioFailed() usage in AGOS game engine. ........ r42482 | buddha_ | 2009-07-15 01:02:17 +1000 (Wed, 15 Jul 2009) | 1 line Partially fix automatic restarting of AGI games (Addresses bug #2798797 ('AGI: larry 1 doesn't restart after dying') but doesn't fully fix it. There seems to be more to the problem still. Automatic restarting after dying of an STD doesn't take away the STD-condition and Larry continues to die in a loop). ........ r42483 | strangerke | 2009-07-15 01:48:05 +1000 (Wed, 15 Jul 2009) | 1 line Add detection for Playtoons 4 EN_ANY as supplied by goodoldgeorg in bug #2820006 ........ r42484 | eriktorbjorn | 2009-07-15 02:45:18 +1000 (Wed, 15 Jul 2009) | 3 lines Got rid of ioFailed(). I haven't actually tested it, but we don't use the MPEG decoder at the moment, and it was only used in the BACKEND_8BIT case anyway. ........ r42486 | lordhoto | 2009-07-15 04:14:20 +1000 (Wed, 15 Jul 2009) | 1 line Got rid of ioFailed in font code, also added another check for err() when loading bdf fonts from text files. ........ r42487 | lordhoto | 2009-07-15 04:15:07 +1000 (Wed, 15 Jul 2009) | 1 line Fix possible memory leak. ........ r42488 | fingolfin | 2009-07-15 04:24:20 +1000 (Wed, 15 Jul 2009) | 1 line Got rid of some more ioFailed uses (also fixed a potential leak in graphics/font.cpp, and handle eos correctly in the FLAC code) ........ r42490 | lordhoto | 2009-07-15 05:32:25 +1000 (Wed, 15 Jul 2009) | 2 lines Replaced char usage by int8, since char is unsigned on Linux/PPC by default. ........ r42491 | fingolfin | 2009-07-15 07:46:23 +1000 (Wed, 15 Jul 2009) | 1 line AGOS: Cleanup PN code a bit, trying to make sense out of it ........ r42492 | fingolfin | 2009-07-15 07:50:22 +1000 (Wed, 15 Jul 2009) | 1 line AGOS: Fixed potential OOBA crash in AGOSEngine_PN::opn_opcode26 ........ r42493 | lordhoto | 2009-07-15 08:47:33 +1000 (Wed, 15 Jul 2009) | 1 line Fix graphics glitch in LoL PC98 intro. ........ r42494 | fingolfin | 2009-07-15 09:03:25 +1000 (Wed, 15 Jul 2009) | 1 line AGOS: Some more cleanup and added some comments to the PN code ........ r42495 | buddha_ | 2009-07-15 09:03:40 +1000 (Wed, 15 Jul 2009) | 1 line Remove ioFailed() usage from AGI engine. ........ r42498 | Kirben | 2009-07-15 12:06:26 +1000 (Wed, 15 Jul 2009) | 1 line Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu. ........ r42499 | Kirben | 2009-07-15 15:00:59 +1000 (Wed, 15 Jul 2009) | 1 line Hack is no longer required, due to revision 42498. ........ r42500 | dreammaster | 2009-07-15 18:55:12 +1000 (Wed, 15 Jul 2009) | 1 line Created a system for inserting arbitrary code fragments into game scripts, and added an initial fragment to fix the bug of being stuck in the past in the DW1 SCN version ........ r42501 | fingolfin | 2009-07-15 20:04:50 +1000 (Wed, 15 Jul 2009) | 1 line Got rid of two more ioFailed uses ........ r42502 | buddha_ | 2009-07-15 23:04:17 +1000 (Wed, 15 Jul 2009) | 1 line Remove ioFailed() usage from Cine engine. ........ r42503 | buddha_ | 2009-07-15 23:10:29 +1000 (Wed, 15 Jul 2009) | 1 line Fix some typos in TransactionError-enumeration's comments. ........ r42504 | Kirben | 2009-07-15 23:19:49 +1000 (Wed, 15 Jul 2009) | 1 line Fix recent PN regression in vc32_saveScreen(). ........ r42505 | Kirben | 2009-07-15 23:53:18 +1000 (Wed, 15 Jul 2009) | 1 line Add Discworld 1/2. ........ r42506 | Kirben | 2009-07-15 23:58:23 +1000 (Wed, 15 Jul 2009) | 1 line Add Cruise for a Corpse and games from MADE engine. ........ r42507 | lordhoto | 2009-07-16 01:51:47 +1000 (Thu, 16 Jul 2009) | 1 line Bugfix: Disallow GMM Save/Load while in kyragem scene. ........ r42510 | lordhoto | 2009-07-16 03:07:45 +1000 (Thu, 16 Jul 2009) | 1 line Fix "search" filter being settings lost in launcher, when using the "Edit Game..." menu for example. ........ r42511 | lordhoto | 2009-07-16 03:23:27 +1000 (Thu, 16 Jul 2009) | 1 line Fix bug, which caused the ListWidget to draw a widget background around the selected item, when the ListWidget had no focus. ........ r42512 | lordhoto | 2009-07-16 04:05:37 +1000 (Thu, 16 Jul 2009) | 1 line For a smoother user experience, use different colors for inverted text of the ListWidget, depending on whether the widget has focus or not. ........ r42513 | lordhoto | 2009-07-16 04:08:54 +1000 (Thu, 16 Jul 2009) | 1 line Fix formatting of some switch statements. ........ r42516 | robinwatts | 2009-07-16 06:51:31 +1000 (Thu, 16 Jul 2009) | 4 lines New ARM code blending Smartphone landscale scaler for WinCE port. Seems to work in my mockup - I don't have a smartphone resolution device to test it. ........ r42517 | lordhoto | 2009-07-16 08:19:16 +1000 (Thu, 16 Jul 2009) | 1 line Fix ugly spacing between tabs in classic theme (as reported by sunmax on -devel). ........ r42518 | lordhoto | 2009-07-16 08:19:31 +1000 (Thu, 16 Jul 2009) | 1 line Slightly brighten up the active tab color in the modern theme. ........ r42521 | dreammaster | 2009-07-16 12:27:26 +1000 (Thu, 16 Jul 2009) | 1 line Game script fix for bug #2525010 - in the GRA version, the luggage blocked Rincewind's exit from the Inn, leaving him in a non-walkable area ........ r42522 | dreammaster | 2009-07-16 14:06:35 +1000 (Thu, 16 Jul 2009) | 1 line Added no blocking fix for Present Outside Inn scene as well ........ r42523 | thebluegr | 2009-07-16 18:13:08 +1000 (Thu, 16 Jul 2009) | 1 line Added a detection entry for Pepper's Adventures in Time, and fixed an issue with _gfxop_set_pic(), which was causing crashes in that game ........ r42524 | thebluegr | 2009-07-16 18:17:38 +1000 (Thu, 16 Jul 2009) | 1 line Added the French version of KQ5 floppy (bug report #2812611) ........ r42525 | thebluegr | 2009-07-16 18:21:06 +1000 (Thu, 16 Jul 2009) | 1 line Added missing information for the newly-added version of Pepper ........ r42527 | dreammaster | 2009-07-16 19:31:31 +1000 (Thu, 16 Jul 2009) | 1 line Added game script fix for bug #2680397 - game hang when using the brochure on the Beekeeper ........ r42528 | dreammaster | 2009-07-16 19:53:19 +1000 (Thu, 16 Jul 2009) | 1 line Prior script fix also fixes bug #2820788, with stealing wizard's mallets ........ r42529 | tanoku | 2009-07-16 21:37:36 +1000 (Thu, 16 Jul 2009) | 2 lines Fixed issue with beveled shapes being drawn outside their shapes. Possible regressions. ........ r42530 | lordhoto | 2009-07-16 21:41:45 +1000 (Thu, 16 Jul 2009) | 1 line Formatting. ........ r42531 | lordhoto | 2009-07-16 21:42:07 +1000 (Thu, 16 Jul 2009) | 1 line Update classic and builtin theme after r42529. ........ r42533 | thebluegr | 2009-07-16 22:43:42 +1000 (Thu, 16 Jul 2009) | 1 line Added a proper fix for Pepper (the previous one caused regressions in KQ6) ........ r42536 | eriktorbjorn | 2009-07-17 03:26:44 +1000 (Fri, 17 Jul 2009) | 2 lines Fixed GCC warning. ........ r42537 | tanoku | 2009-07-17 03:29:31 +1000 (Fri, 17 Jul 2009) | 2 lines Fixed bug 2820514 ("Help dialog causes crash") ........ r42538 | lordhoto | 2009-07-17 03:39:16 +1000 (Fri, 17 Jul 2009) | 1 line Formatting fixes. ........ r42539 | lordhoto | 2009-07-17 03:44:05 +1000 (Fri, 17 Jul 2009) | 1 line This commit is just for DrMcCoy. (forgot to fix two usages of whitespaces instead of tabs for indentation -.-) ........ r42540 | tanoku | 2009-07-17 03:51:12 +1000 (Fri, 17 Jul 2009) | 2 lines Fixed bug: In-game console doesn't stay centered when switching resolutions on the fly. ........ r42543 | lordhoto | 2009-07-17 07:47:57 +1000 (Fri, 17 Jul 2009) | 1 line Fix bug in "KyraEngine_v2::runSceneScript6", fixes text line Zanthia says, when picking up the spellbook page in the town. ........ r42545 | Kirben | 2009-07-17 10:10:10 +1000 (Fri, 17 Jul 2009) | 1 line Fix using subtitles only setting in The Dig. ........ r42548 | Kirben | 2009-07-17 10:25:27 +1000 (Fri, 17 Jul 2009) | 1 line Fix bug #2821986 - COMI: setting to 'subtitles only' does not disable speech. ........ r42551 | drmccoy | 2009-07-17 10:55:42 +1000 (Fri, 17 Jul 2009) | 1 line Added some more debug warnings when resources can't be loaded ........ r42552 | drmccoy | 2009-07-17 10:55:56 +1000 (Fri, 17 Jul 2009) | 1 line Making TOTResourceItem::size unsigned, fixing a graphics bug that crept in ........ r42558 | dreammaster | 2009-07-17 15:10:24 +1000 (Fri, 17 Jul 2009) | 1 line Added an explicit break out of the event processing loop for mouse buttons and/or key-presses - this should allow stylus-based systems to properly process 'mouse down' events before the 'mouse up' is processed ........ r42559 | Kirben | 2009-07-17 16:26:37 +1000 (Fri, 17 Jul 2009) | 1 line Fix input glitch regression, after pausing in PN. ........ r42560 | Kirben | 2009-07-17 19:56:03 +1000 (Fri, 17 Jul 2009) | 1 line Fix bug #2822956 - ELVIRA2: Crash at the beginning (regression). ........ r42561 | Kirben | 2009-07-17 20:48:30 +1000 (Fri, 17 Jul 2009) | 1 line Correct error in saveBackGround. ........ r42563 | lordhoto | 2009-07-17 23:35:56 +1000 (Fri, 17 Jul 2009) | 1 line Replace LGPL header by GPL header. ........ r42564 | lordhoto | 2009-07-17 23:50:59 +1000 (Fri, 17 Jul 2009) | 3 lines - Moved SoundAdlibPC definition to new header file sound_adlib.h - Made the future versions of sound.h GPL only - sound_adlib.h is dual licensed under GPL and LGPL (so AdPlug can still benefit from future changes) ........ r42565 | lordhoto | 2009-07-18 00:05:22 +1000 (Sat, 18 Jul 2009) | 1 line Cleanup. ........ r42570 | drmccoy | 2009-07-18 05:22:12 +1000 (Sat, 18 Jul 2009) | 1 line Adding a workaround for the vanishing Coh Cott bug (#1972466), which is actually an error in that video file ........ r42572 | drmccoy | 2009-07-18 06:03:41 +1000 (Sat, 18 Jul 2009) | 1 line /Finally/ fixing the longstanding flicker bug in Woodruff. I was completely mistaken about its cause, too ........ svn-id: r42576
Diffstat (limited to 'engines/tinsel')
-rw-r--r--engines/tinsel/handle.cpp4
-rw-r--r--engines/tinsel/pcode.cpp147
-rw-r--r--engines/tinsel/pcode.h14
3 files changed, 135 insertions, 30 deletions
diff --git a/engines/tinsel/handle.cpp b/engines/tinsel/handle.cpp
index 9a0e1f37f8..5ef5bea702 100644
--- a/engines/tinsel/handle.cpp
+++ b/engines/tinsel/handle.cpp
@@ -207,9 +207,7 @@ void OpenCDGraphFile(void) {
// As the theory goes, the right CD will be in there!
- cdGraphStream.clearIOFailed();
- cdGraphStream.open(szCdPlayFile);
- if (cdGraphStream.ioFailed())
+ if (!cdGraphStream.open(szCdPlayFile))
error(CANNOT_FIND_FILE, szCdPlayFile);
}
diff --git a/engines/tinsel/pcode.cpp b/engines/tinsel/pcode.cpp
index a9c6f43d85..1d73411e13 100644
--- a/engines/tinsel/pcode.cpp
+++ b/engines/tinsel/pcode.cpp
@@ -112,6 +112,43 @@ static INT_CONTEXT *icList = 0;
static uint32 hMasterScript;
+//----------------- SCRIPT BUGS WORKAROUNDS --------------
+
+const byte fragment1[] = {OP_ZERO, OP_GSTORE | OPSIZE16, 206, 0};
+const int fragment1_size = 4;
+const byte fragment2[] = {OP_LIBCALL | OPSIZE8, 110};
+const int fragment2_size = 2;
+const byte fragment3[] = {OP_ZERO, OP_GSTORE | OPSIZE16, 490 % 256, 490 / 256};
+const int fragment3_size = 4;
+
+const WorkaroundEntry workaroundList[] = {
+ // DW1-SCN: Global 206 is whether Rincewind is trying to take the book back to the present.
+ // In the GRA version, it was global 373, and was reset when he is returned to the past, but
+ // was forgotten in the SCN version, so this ensures the flag is properly reset
+ {TINSEL_V1, true, 427942095, 1, fragment1_size, fragment1},
+
+ // DW1-GRA: Rincewind exiting the Inn is blocked by the luggage. Whilst you can then move
+ // into walkable areas, saving and restoring the game, it will error if you try to move.
+ // This fragment turns off NPC blocking for the Outside Inn rooms so that the luggage won't block
+ // Past Outside Inn
+ {TINSEL_V1, false, 444622076, 0, fragment2_size, fragment2},
+ // Present Outside Inn
+ {TINSEL_V1, false, 352600876, 0, fragment2_size, fragment2},
+
+ // DW2: In the garden, global #490 is set when the bees begin their 'out of hive' animation, and reset when done.
+ // But if the game is saved/restored during it, the animation sequence is reset without the global being cleared.
+ // This causes bugs in several actions which try to disable the bees animation, since they wait indefinitely for
+ // the global to be cleared, incorrectly believing the animation is currently playing. This includes
+ // * Giving the brochure to the beekeeper
+ // * Stealing the mallets from the wizards
+ // This fix ensures that the global is reset when the Garden scene is loaded (both entering and restoring a game)
+ {TINSEL_V2, true, 2888147476U, 0, fragment3_size, fragment3},
+
+ {TINSEL_V0, false, 0, 0, 0, NULL}
+};
+
+//----------------- LOCAL GLOBAL DATA --------------------
+
/**
* Keeps the code array pointer up to date.
*/
@@ -398,38 +435,93 @@ void SaveInterpretContexts(INT_CONTEXT *sICInfo) {
}
/**
- * Fetch (and sign extend, if necessary) a 8/16/32 bit value from the code
- * stream and advance the instruction pointer accordingly.
+ * Fetches up to 4 bytes from the code script
*/
-static int32 Fetch(byte opcode, byte *code, int &ip) {
- int32 tmp;
- if (TinselV0) {
- // Fetch a 32 bit value.
- tmp = (int32)READ_LE_UINT32(code + ip++ * 4);
- } else if (opcode & OPSIZE8) {
+static int32 GetBytes(const byte *scriptCode, const WorkaroundEntry* &wkEntry, int &ip, uint numBytes) {
+ assert(numBytes <= 4 && numBytes != 3);
+ const byte *code = scriptCode;
+
+ if (wkEntry != NULL) {
+ if (ip >= wkEntry->numBytes) {
+ // Finished the workaround
+ ip = wkEntry->ip;
+ wkEntry = NULL;
+ } else {
+ code = wkEntry->script;
+ }
+ }
+
+ uint32 tmp;
+ switch (numBytes) {
+ case 0:
+ // Instruction byte
+ tmp = code[ip++ * (TinselV0 ? 4 : 1)];
+ break;
+ case 1:
// Fetch and sign extend a 8 bit value to 32 bits.
- tmp = *(int8 *)(code + ip);
- ip += 1;
- } else if (opcode & OPSIZE16) {
+ tmp = (int8)code[ip++];
+ break;
+ case 2:
// Fetch and sign extend a 16 bit value to 32 bits.
tmp = (int16)READ_LE_UINT16(code + ip);
ip += 2;
- } else {
- // Fetch a 32 bit value.
- tmp = (int32)READ_LE_UINT32(code + ip);
- ip += 4;
+ break;
+ default:
+ if (TinselV0)
+ tmp = (int32)READ_LE_UINT32(code + ip++ * 4);
+ else {
+ tmp = (int32)READ_LE_UINT32(code + ip);
+ ip += 4;
+ }
+ break;
}
+
return tmp;
}
/**
+ * Fetch (and sign extend, if necessary) a 8/16/32 bit value from the code
+ * stream and advance the instruction pointer accordingly.
+ */
+static int32 Fetch(byte opcode, const byte *code, const WorkaroundEntry* &wkEntry, int &ip) {
+ if (TinselV0)
+ // Fetch a 32 bit value.
+ return GetBytes(code, wkEntry, ip, 4);
+ else if (opcode & OPSIZE8)
+ // Fetch and sign extend a 8 bit value to 32 bits.
+ return GetBytes(code, wkEntry, ip, 1);
+ else if (opcode & OPSIZE16)
+ return GetBytes(code, wkEntry, ip, 2);
+
+ return GetBytes(code, wkEntry, ip, 4);
+}
+
+/**
* Interprets the PCODE instructions in the code array.
*/
void Interpret(CORO_PARAM, INT_CONTEXT *ic) {
do {
int tmp, tmp2;
int ip = ic->ip;
- byte opcode = ic->code[ip++ * (TinselV0 ? 4 : 1)];
+ const WorkaroundEntry *wkEntry = ic->fragmentPtr;
+
+ if (wkEntry == NULL) {
+ // Check to see if a workaround fragment needs to be executed
+ for (wkEntry = workaroundList; wkEntry->script != NULL; ++wkEntry) {
+ if ((wkEntry->version == TinselVersion) &&
+ (wkEntry->hCode == ic->hCode) &&
+ (wkEntry->ip == ip) &&
+ (!TinselV1 || (wkEntry->scnFlag == ((_vm->getFeatures() & GF_SCNFILES) != 0)))) {
+ // Point to start of workaround fragment
+ ip = 0;
+ break;
+ }
+ }
+ if (wkEntry->script == NULL)
+ wkEntry = NULL;
+ }
+
+ byte opcode = (byte)GetBytes(ic->code, wkEntry, ip, 0);
if (TinselV0 && ((opcode & OPMASK) > OP_IMM))
opcode += 3;
@@ -447,7 +539,7 @@ void Interpret(CORO_PARAM, INT_CONTEXT *ic) {
case OP_FONT: // loads font handle onto stack
case OP_PAL: // loads palette handle onto stack
- ic->stack[++ic->sp] = Fetch(opcode, ic->code, ip);
+ ic->stack[++ic->sp] = Fetch(opcode, ic->code, wkEntry, ip);
break;
case OP_ZERO: // loads zero onto stack
@@ -464,31 +556,31 @@ void Interpret(CORO_PARAM, INT_CONTEXT *ic) {
case OP_LOAD: // loads local variable onto stack
- ic->stack[++ic->sp] = ic->stack[ic->bp + Fetch(opcode, ic->code, ip)];
+ ic->stack[++ic->sp] = ic->stack[ic->bp + Fetch(opcode, ic->code, wkEntry, ip)];
break;
case OP_GLOAD: // loads global variable onto stack
- tmp = Fetch(opcode, ic->code, ip);
+ tmp = Fetch(opcode, ic->code, wkEntry, ip);
assert(0 <= tmp && tmp < numGlobals);
ic->stack[++ic->sp] = pGlobals[tmp];
break;
case OP_STORE: // pops stack and stores in local variable
- ic->stack[ic->bp + Fetch(opcode, ic->code, ip)] = ic->stack[ic->sp--];
+ ic->stack[ic->bp + Fetch(opcode, ic->code, wkEntry, ip)] = ic->stack[ic->sp--];
break;
case OP_GSTORE: // pops stack and stores in global variable
- tmp = Fetch(opcode, ic->code, ip);
+ tmp = Fetch(opcode, ic->code, wkEntry, ip);
assert(0 <= tmp && tmp < numGlobals);
pGlobals[tmp] = ic->stack[ic->sp--];
break;
case OP_CALL: // procedure call
- tmp = Fetch(opcode, ic->code, ip);
+ tmp = Fetch(opcode, ic->code, wkEntry, ip);
//assert(0 <= tmp && tmp < codeSize); // TODO: Verify jumps are not out of bounds
ic->stack[ic->sp + 1] = 0; // static link
ic->stack[ic->sp + 2] = ic->bp; // dynamic link
@@ -499,7 +591,7 @@ void Interpret(CORO_PARAM, INT_CONTEXT *ic) {
case OP_LIBCALL: // library procedure or function call
- tmp = Fetch(opcode, ic->code, ip);
+ tmp = Fetch(opcode, ic->code, wkEntry, ip);
// NOTE: Interpret() itself is not using the coroutine facilities,
// but still accepts a CORO_PARAM, so from the outside it looks
// like a coroutine. In fact it may still acts as a kind of "proxy"
@@ -538,17 +630,17 @@ void Interpret(CORO_PARAM, INT_CONTEXT *ic) {
case OP_ALLOC: // allocate storage on stack
- ic->sp += (int32)Fetch(opcode, ic->code, ip);
+ ic->sp += (int32)Fetch(opcode, ic->code, wkEntry, ip);
break;
case OP_JUMP: // unconditional jump
- ip = Fetch(opcode, ic->code, ip);
+ ip = Fetch(opcode, ic->code, wkEntry, ip);
break;
case OP_JMPFALSE: // conditional jump
- tmp = Fetch(opcode, ic->code, ip);
+ tmp = Fetch(opcode, ic->code, wkEntry, ip);
if (ic->stack[ic->sp--] == 0) {
// condition satisfied - do the jump
ip = tmp;
@@ -557,7 +649,7 @@ void Interpret(CORO_PARAM, INT_CONTEXT *ic) {
case OP_JMPTRUE: // conditional jump
- tmp = Fetch(opcode, ic->code, ip);
+ tmp = Fetch(opcode, ic->code, wkEntry, ip);
if (ic->stack[ic->sp--] != 0) {
// condition satisfied - do the jump
ip = tmp;
@@ -660,6 +752,7 @@ void Interpret(CORO_PARAM, INT_CONTEXT *ic) {
// check for stack under-overflow
assert(ic->sp >= 0 && ic->sp < PCODE_STACK_SIZE);
ic->ip = ip;
+ ic->fragmentPtr = wkEntry;
} while (!ic->bHalt);
// make sure stack is unwound
diff --git a/engines/tinsel/pcode.h b/engines/tinsel/pcode.h
index 4bdfcf5626..fad50cdb9d 100644
--- a/engines/tinsel/pcode.h
+++ b/engines/tinsel/pcode.h
@@ -54,6 +54,17 @@ enum GSORT {
enum RESCODE {RES_WAITING, RES_FINISHED, RES_CUTSHORT};
+// The following structure is used to introduce bug fixes into the scripts used by the games
+
+struct WorkaroundEntry {
+ TinselEngineVersion version;
+ bool scnFlag; // Only applicable for Tinsel 1 (DW 1)
+ SCNHANDLE hCode; // Script to apply fragment to
+ int ip; // Script offset to run this fragment before
+ int numBytes; // Number of bytes in the script
+ const byte *script; // Instruction(s) to execute
+};
+
struct INT_CONTEXT {
// Elements for interpret context management
@@ -82,6 +93,9 @@ struct INT_CONTEXT {
RESCODE resumeCode;
RESUME_STATE resumeState;
+ // Used to store execution state within a script workaround fragment
+ const WorkaroundEntry *fragmentPtr;
+
void syncWithSerializer(Common::Serializer &s);
};
typedef INT_CONTEXT *PINT_CONTEXT;