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authorColin Snover2016-03-10 17:31:51 -0600
committerColin Snover2016-03-10 18:28:53 -0600
commitac403ac746760409ccea33da51e1c51566e67e21 (patch)
treebc00c73cf7255e1405e955184264b72b0ed969c9 /engines/tinsel
parent8dea7400860270b23df210486a2eadb31194f898 (diff)
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SCI32: Clean up debug messages in GfxFrameout
Error messages now contain the name of the failed function and plane/screen item information that can be used to look up the plane/screen item in a debugger, if the games ever crash in a release in this code, per suggestion by @m-kiewitz. Commented out messages that were used during the rearchitecture of the main graphics engine are also removed, since that code is stable now.
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