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authorPaul Gilbert2016-04-11 22:59:58 -0400
committerPaul Gilbert2016-07-10 16:10:57 -0400
commit36d60d7476b62aef07914325adb6f9fd7b30132f (patch)
tree84134f3d1573046776784334b0d324083f6b7789 /engines/titanic/core/game_object.cpp
parent7ac4f7c3aa26831f771418472472735cf73bade9 (diff)
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TITANIC: Added remainder of CCarry msg handlers
Diffstat (limited to 'engines/titanic/core/game_object.cpp')
-rw-r--r--engines/titanic/core/game_object.cpp20
1 files changed, 19 insertions, 1 deletions
diff --git a/engines/titanic/core/game_object.cpp b/engines/titanic/core/game_object.cpp
index 7e731bdbe7..0bd246d529 100644
--- a/engines/titanic/core/game_object.cpp
+++ b/engines/titanic/core/game_object.cpp
@@ -405,7 +405,7 @@ void CGameObject::resetPosition() {
setPosition(_savedPos);
}
-void CGameObject::setPosition(const Common::Point &newPos) {
+void CGameObject::setPosition(const Point &newPos) {
makeDirty();
_bounds.moveTo(newPos);
makeDirty();
@@ -540,4 +540,22 @@ CViewItem *CGameObject::parseView(const CString &viewString) {
return view;
}
+CString CGameObject::getViewFullName() const {
+ CGameManager *gameManager = getGameManager();
+ CViewItem *view = gameManager->getView();
+ CNodeItem *node = view->findNode();
+ CRoomItem *room = node->findRoom();
+
+ return CString::format("%s.%s.%s", room->getName().c_str(),
+ node->getName().c_str(), view->getName().c_str());
+}
+
+void CGameObject::sleep(uint milli) {
+ g_vm->_events->sleep(milli);
+}
+
+Point CGameObject::getMousePos() const {
+ return getGameManager()->_gameState.getMousePos();
+}
+
} // End of namespace Titanic