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authorPaul Gilbert2016-07-12 08:38:26 -0400
committerPaul Gilbert2016-07-17 13:09:24 -0400
commit513723c82d5db078236421577924bd9cde29b99b (patch)
tree611f1a89a16ec26dfe04d7a5169549436f9d61f3 /engines/titanic/core/game_object.cpp
parentc458c3c9b740602002cd0a130a99af8b10402806 (diff)
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TITANIC: Making the AVISurface frameInfo a video surface
Diffstat (limited to 'engines/titanic/core/game_object.cpp')
-rw-r--r--engines/titanic/core/game_object.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/titanic/core/game_object.cpp b/engines/titanic/core/game_object.cpp
index eeb765e40f..f0f0980181 100644
--- a/engines/titanic/core/game_object.cpp
+++ b/engines/titanic/core/game_object.cpp
@@ -275,7 +275,7 @@ bool CGameObject::checkPoint(const Point &pt, bool ignore40, bool visibleOnly) {
}
Common::Point pixelPos = pt - _bounds;
- if (_surface->_blitStyleFlag) {
+ if (_surface->_transBlitFlag) {
pixelPos.y = ((_bounds.height() - _bounds.top) / 2) * 2 - pixelPos.y;
}