diff options
author | Paul Gilbert | 2017-06-15 19:56:12 -0400 |
---|---|---|
committer | Paul Gilbert | 2017-06-15 19:56:12 -0400 |
commit | c0209598927cd338d93cd501ef6a4354d06bacdc (patch) | |
tree | bc5ca006102bc40d6a843d7d23565e5954fd5001 /engines/titanic/core/game_object.h | |
parent | 9bb9c0d58eea71292d05b4e5515c48ba53d1f194 (diff) | |
download | scummvm-rg350-c0209598927cd338d93cd501ef6a4354d06bacdc.tar.gz scummvm-rg350-c0209598927cd338d93cd501ef6a4354d06bacdc.tar.bz2 scummvm-rg350-c0209598927cd338d93cd501ef6a4354d06bacdc.zip |
TITANIC: Have ship announcements use the speech sound type
Diffstat (limited to 'engines/titanic/core/game_object.h')
-rw-r--r-- | engines/titanic/core/game_object.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/titanic/core/game_object.h b/engines/titanic/core/game_object.h index 34bdcc7057..d4befa8fc8 100644 --- a/engines/titanic/core/game_object.h +++ b/engines/titanic/core/game_object.h @@ -229,8 +229,8 @@ protected: * @param balance Sound balance (not actually used by original) * @param repeated If true, sound will repeat indefinitely */ - int queueSound(const CString &name, uint priorHandle, uint volume = 100, - int balance = 0, bool repeated = false); + int queueSound(const CString &name, uint priorHandle, uint volume = 100, int balance = 0, + bool repeated = false, Audio::Mixer::SoundType soundType = Audio::Mixer::kPlainSoundType); /** * Stop a sound |