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author | Paul Gilbert | 2016-08-09 19:03:05 -0400 |
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committer | Paul Gilbert | 2016-08-09 19:03:05 -0400 |
commit | 30936a6115160e8e79b3c768c2ee97aae9cbd554 (patch) | |
tree | 58c0b3a9062078e835d6ccf20f0c239b3e719b1d /engines/titanic/core | |
parent | 0f1fd5c9553fa0db01ceb12f7d315cead6ab2a64 (diff) | |
download | scummvm-rg350-30936a6115160e8e79b3c768c2ee97aae9cbd554.tar.gz scummvm-rg350-30936a6115160e8e79b3c768c2ee97aae9cbd554.tar.bz2 scummvm-rg350-30936a6115160e8e79b3c768c2ee97aae9cbd554.zip |
TITANIC: Finish CMusicPlayer class
Diffstat (limited to 'engines/titanic/core')
-rw-r--r-- | engines/titanic/core/game_object.cpp | 2 | ||||
-rw-r--r-- | engines/titanic/core/game_object.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/engines/titanic/core/game_object.cpp b/engines/titanic/core/game_object.cpp index 95ebe6a1e7..e0a4903f75 100644 --- a/engines/titanic/core/game_object.cpp +++ b/engines/titanic/core/game_object.cpp @@ -487,7 +487,7 @@ void CGameObject::playGlobalSound(const CString &resName, int mode, bool initial sound.setVolume(_soundHandles[handleIndex], newVolume, 2); } -void CGameObject::setSoundVolume(uint handle, uint percent, uint seconds) { +void CGameObject::setSoundVolume(int handle, uint percent, uint seconds) { if (handle != 0 && handle != -1) { CGameManager *gameManager = getGameManager(); if (gameManager) diff --git a/engines/titanic/core/game_object.h b/engines/titanic/core/game_object.h index 322b62636c..19eb296965 100644 --- a/engines/titanic/core/game_object.h +++ b/engines/titanic/core/game_object.h @@ -220,7 +220,7 @@ protected: * @param volume Volume percentage (0 to 100) * @param seconds Number of seconds to transition to the new volume */ - void setSoundVolume(uint handle, uint percent, uint seconds); + void setSoundVolume(int handle, uint percent, uint seconds); /** * Plays a sound, and saves it's handle in the global sound handles list |