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authorPaul Gilbert2017-06-17 13:39:13 -0400
committerPaul Gilbert2017-06-17 13:39:13 -0400
commit9dbd9c567e298f076be0b1ce0a87b3db5566e3c9 (patch)
treea5ff22ebc96c14e25978a7854d18b24cc7733222 /engines/titanic/core
parent9b09900a0745a016b0ca13ce88bb9a26ab6e0547 (diff)
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TITANIC: Fix maintaining total playtime for savegames
Diffstat (limited to 'engines/titanic/core')
-rw-r--r--engines/titanic/core/project_item.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/titanic/core/project_item.cpp b/engines/titanic/core/project_item.cpp
index 1093a5c6e7..205eecfd2f 100644
--- a/engines/titanic/core/project_item.cpp
+++ b/engines/titanic/core/project_item.cpp
@@ -177,6 +177,7 @@ void CProjectItem::loadGame(int slotId) {
TitanicSavegameHeader header;
readSavegameHeader(&file, header);
delete header._thumbnail;
+ g_vm->_events->setTotalPlayTicks(header._totalFrames);
// Load the contents in
CProjectItem *newProject = loadData(&file);
@@ -545,7 +546,7 @@ void CProjectItem::writeSavegameHeader(SimpleFile *file, TitanicSavegameHeader &
file->writeUint16LE(td.tm_mday);
file->writeUint16LE(td.tm_hour);
file->writeUint16LE(td.tm_min);
- file->writeUint32LE(g_vm->_events->getFrameCounter());
+ file->writeUint32LE(g_vm->_events->getTotalPlayTicks());
}
Graphics::Surface *CProjectItem::createThumbnail() {