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authorPaul Gilbert2017-08-04 22:00:49 -0400
committerPaul Gilbert2017-08-04 22:00:49 -0400
commite44c5bdcc6ca300d70d2455a70ee466552e52dc2 (patch)
treebdba17efbfcae4808bccc5c4b0da5c14665cc194 /engines/titanic/core
parentf9c370d942d28c15b44a7f1786fac3e9e3bb545f (diff)
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TITANIC: Introduce movement via arrow keys
This also fixes a bug with Page Up, Down, Home, & End not working for the Conversation tab. Additionally, code for scrolling individual lines in the conversation and glyphs via the arrow keys has been removed in favor of this centrallised movement, since they were somewhat redundant, and the mouse wheel can be used for scrolling.
Diffstat (limited to 'engines/titanic/core')
-rw-r--r--engines/titanic/core/view_item.cpp53
-rw-r--r--engines/titanic/core/view_item.h1
2 files changed, 54 insertions, 0 deletions
diff --git a/engines/titanic/core/view_item.cpp b/engines/titanic/core/view_item.cpp
index 243d47f3fd..2b585160ea 100644
--- a/engines/titanic/core/view_item.cpp
+++ b/engines/titanic/core/view_item.cpp
@@ -36,6 +36,7 @@ BEGIN_MESSAGE_MAP(CViewItem, CNamedItem)
ON_MESSAGE(MouseButtonUpMsg)
ON_MESSAGE(MouseDoubleClickMsg)
ON_MESSAGE(MouseMoveMsg)
+ ON_MESSAGE(VirtualKeyCharMsg)
END_MESSAGE_MAP()
CViewItem::CViewItem() : CNamedItem() {
@@ -337,4 +338,56 @@ CString CViewItem::getNodeViewName() const {
return CString::format("%s.%s", node->getName().c_str(), getName().c_str());
}
+bool CViewItem::VirtualKeyCharMsg(CVirtualKeyCharMsg *msg) {
+ enum Movement { LEFT, RIGHT, FORWARDS, BACKWARDS };
+ Movement move;
+
+ switch (msg->_keyState.keycode) {
+ case Common::KEYCODE_LEFT:
+ case Common::KEYCODE_KP4:
+ // Left arrow
+ move = LEFT;
+ break;
+ case Common::KEYCODE_RIGHT:
+ case Common::KEYCODE_KP6:
+ // Right arrow
+ move = RIGHT;
+ break;
+ case Common::KEYCODE_UP:
+ case Common::KEYCODE_KP8:
+ // Up arrow
+ move = FORWARDS;
+ break;
+ case Common::KEYCODE_DOWN:
+ case Common::KEYCODE_KP2:
+ // Down arrow
+ move = BACKWARDS;
+ break;
+ default:
+ return false;
+ }
+
+ // Iterate through the links to find an appropriate link
+ for (CTreeItem *treeItem = getFirstChild(); treeItem;
+ treeItem = treeItem->scan(this)) {
+ CLinkItem *link = dynamic_cast<CLinkItem *>(treeItem);
+ if (!link)
+ continue;
+
+ CursorId c = link->_cursorId;
+ if ((move == LEFT && c == CURSOR_MOVE_LEFT) ||
+ (move == RIGHT && c == CURSOR_MOVE_RIGHT) ||
+ (move == FORWARDS && (c == CURSOR_MOVE_FORWARD ||
+ c == CURSOR_MOVE_THROUGH || c == CURSOR_DOWN)) ||
+ (move == BACKWARDS && c == CURSOR_BACKWARDS)) {
+ // Found a matching link
+ CGameManager *gm = getGameManager();
+ gm->_gameState.triggerLink(link);
+ return true;
+ }
+ }
+
+ return false;
+}
+
} // End of namespace Titanic
diff --git a/engines/titanic/core/view_item.h b/engines/titanic/core/view_item.h
index ceb8a020da..e18536dc36 100644
--- a/engines/titanic/core/view_item.h
+++ b/engines/titanic/core/view_item.h
@@ -36,6 +36,7 @@ class CViewItem : public CNamedItem {
bool MouseButtonUpMsg(CMouseButtonUpMsg *msg);
bool MouseMoveMsg(CMouseMoveMsg *msg);
bool MouseDoubleClickMsg(CMouseDoubleClickMsg *msg);
+ bool VirtualKeyCharMsg(CVirtualKeyCharMsg *msg);
private:
CTreeItem *_buttonUpTargets[4];
private: