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authorPaul Gilbert2016-02-25 08:48:21 -0500
committerPaul Gilbert2016-02-25 08:48:21 -0500
commit63db0980e5f48764667863afe15b8f43b386c1a8 (patch)
tree995d72aa231a8178f1d429bd9116ee3721a6ccf0 /engines/titanic/game/announce.cpp
parent906aa791ee337f86dc7565e980afa395df5e9fdb (diff)
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TITANIC: Rename of sub-folders for better clarity
Diffstat (limited to 'engines/titanic/game/announce.cpp')
-rw-r--r--engines/titanic/game/announce.cpp50
1 files changed, 50 insertions, 0 deletions
diff --git a/engines/titanic/game/announce.cpp b/engines/titanic/game/announce.cpp
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+++ b/engines/titanic/game/announce.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/game/announce.h"
+
+namespace Titanic {
+
+CAnnounce::CAnnounce() : _fieldBC(0), _fieldC0(0), _fieldC4(1), _fieldC8(0) {
+}
+
+void CAnnounce::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ file->writeNumberLine(_fieldBC, indent);
+ file->writeNumberLine(_fieldC0, indent);
+ file->writeNumberLine(_fieldC4, indent);
+ file->writeNumberLine(_fieldC8, indent);
+
+ CGameObject::save(file, indent);
+}
+
+void CAnnounce::load(SimpleFile *file) {
+ file->readNumber();
+ _fieldBC = file->readNumber();
+ _fieldC0 = file->readNumber();
+ _fieldC4 = file->readNumber();
+ _fieldC8 = file->readNumber();
+
+ CGameObject::load(file);
+}
+
+} // End of namespace Titanic