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authorPaul Gilbert2017-03-29 22:03:57 -0400
committerPaul Gilbert2017-03-29 22:03:57 -0400
commit119fd5fd34654c4c1af86f6952b6b2e5e94ee927 (patch)
tree26bf595f6cff5eaa48f664d4731cf13c309fe376 /engines/titanic/game/captains_wheel.cpp
parent3b08987ad298dd4258df44de98fddc620d8a045f (diff)
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TITANIC: Fix non-responsive Go button in bridge controls
Diffstat (limited to 'engines/titanic/game/captains_wheel.cpp')
-rw-r--r--engines/titanic/game/captains_wheel.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/titanic/game/captains_wheel.cpp b/engines/titanic/game/captains_wheel.cpp
index 1f0b177a67..eafb478d0e 100644
--- a/engines/titanic/game/captains_wheel.cpp
+++ b/engines/titanic/game/captains_wheel.cpp
@@ -98,7 +98,7 @@ bool CCaptainsWheel::ActMsg(CActMsg *msg) {
playMovie(150, 160, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH);
}
} else if (msg->_action == "Go") {
- if (!_stopEnabled) {
+ if (_stopEnabled) {
incTransitions();
_stopEnabled = false;
_actionNum = 1;