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author | David Fioramonti | 2017-09-09 14:06:15 -0700 |
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committer | David Fioramonti | 2017-09-09 14:24:26 -0700 |
commit | 3b579178d447d68f514a809d06ae45ce039ed5b2 (patch) | |
tree | a6423a192f792c3f46da98d59ad521ca5d2f609d /engines/titanic/game/captains_wheel.cpp | |
parent | d5fb1170d7d3e9cbe2029d494f6a438745f6490c (diff) | |
download | scummvm-rg350-3b579178d447d68f514a809d06ae45ce039ed5b2.tar.gz scummvm-rg350-3b579178d447d68f514a809d06ae45ce039ed5b2.tar.bz2 scummvm-rg350-3b579178d447d68f514a809d06ae45ce039ed5b2.zip |
TITANIC: Hitting go on captain wheel resets it
In the original once you have hit the go button
on the steering wheel it won't let you use it again
until you have solved the puzzle so that is how
ScummVM does it now.
Diffstat (limited to 'engines/titanic/game/captains_wheel.cpp')
-rw-r--r-- | engines/titanic/game/captains_wheel.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/titanic/game/captains_wheel.cpp b/engines/titanic/game/captains_wheel.cpp index eafb478d0e..32582ed996 100644 --- a/engines/titanic/game/captains_wheel.cpp +++ b/engines/titanic/game/captains_wheel.cpp @@ -99,6 +99,7 @@ bool CCaptainsWheel::ActMsg(CActMsg *msg) { } } else if (msg->_action == "Go") { if (_stopEnabled) { + _goEnabled = false; incTransitions(); _stopEnabled = false; _actionNum = 1; |