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authorPaul Gilbert2016-04-07 23:39:26 -0400
committerPaul Gilbert2016-04-07 23:39:26 -0400
commite7f2cb1ecbf2637db8dd7be3fe97d485a7c56bc8 (patch)
treefba43657861ad5f088db01ae504cc6db2d6aa4d8 /engines/titanic/game/computer.h
parent9f1bab55972b8a6f88b83c2391c40a038ffb509d (diff)
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TITANIC: Add CComputer messages, more view change logic
Diffstat (limited to 'engines/titanic/game/computer.h')
-rw-r--r--engines/titanic/game/computer.h10
1 files changed, 7 insertions, 3 deletions
diff --git a/engines/titanic/game/computer.h b/engines/titanic/game/computer.h
index 793fecc491..3db0ee1979 100644
--- a/engines/titanic/game/computer.h
+++ b/engines/titanic/game/computer.h
@@ -28,12 +28,16 @@
namespace Titanic {
class CComputer : public CBackground {
+ DECLARE_MESSAGE_MAP
+ bool ActMsg(CActMsg *msg);
+ bool MouseButtonDownMsg(CMouseButtonDownMsg *msg);
+ bool MovieEndMsg(CMovieEndMsg *msg);
public:
- CString _string3;
- int _fieldEC;
+ CString _currentCD;
+ int _state;
public:
CLASSDEF
- CComputer() : CBackground(), _string3("None"), _fieldEC(0) {}
+ CComputer() : CBackground(), _currentCD("None"), _state(0) {}
/**
* Save the data for the class to file