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authorPaul Gilbert2016-08-06 21:55:19 -0400
committerPaul Gilbert2016-08-06 21:55:19 -0400
commit87b4c8a9d9654eec78e8f3e58995d61e6ad98b04 (patch)
tree1b04f46ca5311eb79a2bc0dde4190d5ee898726d /engines/titanic/game/computer_screen.cpp
parent467967542b499767ea5b271d5c0bbb0431ee9fcf (diff)
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TITANIC: Added more sound manager functionality
Diffstat (limited to 'engines/titanic/game/computer_screen.cpp')
-rw-r--r--engines/titanic/game/computer_screen.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/titanic/game/computer_screen.cpp b/engines/titanic/game/computer_screen.cpp
index fd56737b01..3e5172219d 100644
--- a/engines/titanic/game/computer_screen.cpp
+++ b/engines/titanic/game/computer_screen.cpp
@@ -112,7 +112,7 @@ bool CComputerScreen::TimerMsg(CTimerMsg *msg) {
stopSound(handle);
playSound("y#662.wav");
- soundFn3(handle, 10, 2);
+ setSoundVolume(handle, 10, 2);
playClip(392, 450);
startTalking("Doorbot", 0x3611A);
sleep(8000);
@@ -120,10 +120,10 @@ bool CComputerScreen::TimerMsg(CTimerMsg *msg) {
playClip(450, 492);
startTalking("Doorbot", 0x36121);
playClip(492, 522);
- soundFn3(handle, 30, 2);
+ setSoundVolume(handle, 30, 2);
playClip(523, 540);
- soundFn3(handle, 0, 1);
+ setSoundVolume(handle, 0, 1);
playClip(541, 551);
stopSound(handle);