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authorPaul Gilbert2017-09-16 20:26:43 -0400
committerPaul Gilbert2017-09-16 20:26:43 -0400
commitcedd15f3f3d2ec32a8eb4c1863fd73b726f577a2 (patch)
tree5b67de3a1712091673431345f5596e8aeeeded3c /engines/titanic/game/computer_screen.cpp
parent1d018d65c86eb8d6984c740fe8df50ca5318620d (diff)
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TITANIC: Fix incorrect sound effect in German prologue
Diffstat (limited to 'engines/titanic/game/computer_screen.cpp')
-rw-r--r--engines/titanic/game/computer_screen.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/engines/titanic/game/computer_screen.cpp b/engines/titanic/game/computer_screen.cpp
index 179063d1b0..ad4c025136 100644
--- a/engines/titanic/game/computer_screen.cpp
+++ b/engines/titanic/game/computer_screen.cpp
@@ -59,7 +59,7 @@ bool CComputerScreen::ActMsg(CActMsg *msg) {
}
bool CComputerScreen::MovieEndMsg(CMovieEndMsg *msg) {
- playSound("z#47.wav");
+ playSound(TRANSLATE("z#47.wav", "z#578.wav"));
addTimer(0, 3000, 0);
for (int idx = 0; idx < 10; ++idx)
@@ -110,33 +110,33 @@ bool CComputerScreen::TimerMsg(CTimerMsg *msg) {
case 1:
playMovie(23, 26, MOVIE_STOP_PREVIOUS);
- playSound(SOUND("a#32.wav", "a#27.wav"));
- playSound(SOUND("a#31.wav", "a#26.wav"));
+ playSound(TRANSLATE("a#32.wav", "a#27.wav"));
+ playSound(TRANSLATE("a#31.wav", "a#26.wav"));
addTimer(2, 2000, 0);
break;
case 2: {
CChangeMusicMsg musicMsg(CString(), 1);
musicMsg.execute("HomeMusicPlayer");
- playSound(SOUND("a#33.wav", "a#28.wav"));
- playSound(SOUND("a#31.wav", "a#26.wav"));
+ playSound(TRANSLATE("a#33.wav", "a#28.wav"));
+ playSound(TRANSLATE("a#31.wav", "a#26.wav"));
changeView("Home.Node 4.E", "");
playClip(51, 150);
- playSound(SOUND("a#31.wav", "a#26.wav"));
+ playSound(TRANSLATE("a#31.wav", "a#26.wav"));
playClip(151, 200);
- handle = playSound(SOUND("a#27.wav", "a#22.wav"));
+ handle = playSound(TRANSLATE("a#27.wav", "a#22.wav"));
playClip(200, 306);
- playSound(SOUND("a#30.wav", "a#25.wav"));
+ playSound(TRANSLATE("a#30.wav", "a#25.wav"));
stopSound(handle, 0);
playClip(306, 338);
- handle = playSound(SOUND("a#28.wav", "a#23.wav"));
+ handle = playSound(TRANSLATE("a#28.wav", "a#23.wav"));
playClip(338, 392);
- playSound(SOUND("a#29.wav", "a#24.wav"));
+ playSound(TRANSLATE("a#29.wav", "a#24.wav"));
stopSound(handle);
- handle = playSound(SOUND("y#662.wav", "y#0.wav"));
+ handle = playSound(TRANSLATE("y#662.wav", "y#0.wav"));
setSoundVolume(handle, 10, 2);
playClip(392, 450);
startTalking("Doorbot", 0x3611A);