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author | Paul Gilbert | 2016-04-06 23:28:42 -0400 |
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committer | Paul Gilbert | 2016-04-06 23:28:42 -0400 |
commit | 51dc36a9a52f95815b4b1109b080d070247bf247 (patch) | |
tree | d53d8c288a593fd897536f943debbd2d7b46275e /engines/titanic/game/dead_area.h | |
parent | 51df4d98d3a066e092f34cf7968c436a3e430df2 (diff) | |
download | scummvm-rg350-51dc36a9a52f95815b4b1109b080d070247bf247.tar.gz scummvm-rg350-51dc36a9a52f95815b4b1109b080d070247bf247.tar.bz2 scummvm-rg350-51dc36a9a52f95815b4b1109b080d070247bf247.zip |
TITANIC: Furhter in-progress message handling conversion
Diffstat (limited to 'engines/titanic/game/dead_area.h')
-rw-r--r-- | engines/titanic/game/dead_area.h | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/engines/titanic/game/dead_area.h b/engines/titanic/game/dead_area.h index c696c841c2..6390475d4e 100644 --- a/engines/titanic/game/dead_area.h +++ b/engines/titanic/game/dead_area.h @@ -31,9 +31,7 @@ namespace Titanic { /** * Implements a non-responsive screen area */ -class CDeadArea : public CGameObject, - public CMouseButtonDownMsgTarget, - public CMouseButtonUpMsgTarget { +class CDeadArea : public CGameObject { protected: virtual bool handleMessage(CMouseButtonDownMsg &msg) { return true; } virtual bool handleMessage(CMouseButtonUpMsg &msg) { return true; } |