diff options
author | Paul Gilbert | 2016-03-06 19:12:49 -0500 |
---|---|---|
committer | Paul Gilbert | 2016-03-06 19:12:49 -0500 |
commit | 7375394b810f3503f168d5770555aa1932d7892d (patch) | |
tree | 420e42cc4b5bc3b9a445e7a397fa26765bc62191 /engines/titanic/game/dead_area.h | |
parent | f423d4d41a0d94067162acf868bc7eba99cd3e17 (diff) | |
download | scummvm-rg350-7375394b810f3503f168d5770555aa1932d7892d.tar.gz scummvm-rg350-7375394b810f3503f168d5770555aa1932d7892d.tar.bz2 scummvm-rg350-7375394b810f3503f168d5770555aa1932d7892d.zip |
TITANIC: Converting saveable objects hierarchy to have type data
This is necessary for at least message sending, and probably other
areas, that needs to be able to pass class filtering for message
targets. And I could figure out a clean way to use the built-in RTTI
Diffstat (limited to 'engines/titanic/game/dead_area.h')
-rw-r--r-- | engines/titanic/game/dead_area.h | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/engines/titanic/game/dead_area.h b/engines/titanic/game/dead_area.h index 374e45e9d3..4abcd58dd9 100644 --- a/engines/titanic/game/dead_area.h +++ b/engines/titanic/game/dead_area.h @@ -29,14 +29,10 @@ namespace Titanic { class CDeadArea : public CGameObject { public: + CLASSDEF CDeadArea(); /** - * Return the class name - */ - virtual const char *getClassName() const { return "CDeadArea"; } - - /** * Save the data for the class to file */ virtual void save(SimpleFile *file, int indent) const; |