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author | Paul Gilbert | 2016-02-25 08:48:21 -0500 |
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committer | Paul Gilbert | 2016-02-25 08:48:21 -0500 |
commit | 63db0980e5f48764667863afe15b8f43b386c1a8 (patch) | |
tree | 995d72aa231a8178f1d429bd9116ee3721a6ccf0 /engines/titanic/game/door_auto_sound_event.cpp | |
parent | 906aa791ee337f86dc7565e980afa395df5e9fdb (diff) | |
download | scummvm-rg350-63db0980e5f48764667863afe15b8f43b386c1a8.tar.gz scummvm-rg350-63db0980e5f48764667863afe15b8f43b386c1a8.tar.bz2 scummvm-rg350-63db0980e5f48764667863afe15b8f43b386c1a8.zip |
TITANIC: Rename of sub-folders for better clarity
Diffstat (limited to 'engines/titanic/game/door_auto_sound_event.cpp')
-rw-r--r-- | engines/titanic/game/door_auto_sound_event.cpp | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/engines/titanic/game/door_auto_sound_event.cpp b/engines/titanic/game/door_auto_sound_event.cpp new file mode 100644 index 0000000000..158c147296 --- /dev/null +++ b/engines/titanic/game/door_auto_sound_event.cpp @@ -0,0 +1,51 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/game/door_auto_sound_event.h" + +namespace Titanic { + +CDoorAutoSoundEvent::CDoorAutoSoundEvent() : CAutoSoundEvent(), + _string1("z#44.wav"), _string2("z#43.wav"), _fieldDC(25), _fieldE0(25) { +} + +void CDoorAutoSoundEvent::save(SimpleFile *file, int indent) const { + file->writeNumberLine(1, indent); + file->writeQuotedLine(_string1, indent); + file->writeQuotedLine(_string2, indent); + file->writeNumberLine(_fieldDC, indent); + file->writeNumberLine(_fieldE0, indent); + + CAutoSoundEvent::save(file, indent); +} + +void CDoorAutoSoundEvent::load(SimpleFile *file) { + file->readNumber(); + _string1 = file->readString(); + _string2 = file->readString(); + _fieldDC = file->readNumber(); + _fieldE0 = file->readNumber(); + + CAutoSoundEvent::load(file); +} + +} // End of namespace Titanic |