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authorPaul Gilbert2016-08-19 23:41:19 -0400
committerPaul Gilbert2016-08-19 23:41:19 -0400
commit3c2c82fcd593e7b358f359de69070b6dd0e92150 (patch)
tree53251f5642b35626c606633cfe7baa1ce87b1fea /engines/titanic/game/elevator_action_area.cpp
parent449d8a02e05754e889e13ff721ff2c0cb995c486 (diff)
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TITANIC: Implemented more game classes
Diffstat (limited to 'engines/titanic/game/elevator_action_area.cpp')
-rw-r--r--engines/titanic/game/elevator_action_area.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/engines/titanic/game/elevator_action_area.cpp b/engines/titanic/game/elevator_action_area.cpp
index 1cbff8d64d..d59c9b9e7a 100644
--- a/engines/titanic/game/elevator_action_area.cpp
+++ b/engines/titanic/game/elevator_action_area.cpp
@@ -21,9 +21,14 @@
*/
#include "titanic/game/elevator_action_area.h"
+#include "titanic/core/room_item.h"
namespace Titanic {
+BEGIN_MESSAGE_MAP(CElevatorActionArea, CGameObject)
+ ON_MESSAGE(MouseButtonDownMsg)
+END_MESSAGE_MAP()
+
void CElevatorActionArea::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_value, indent);
@@ -36,4 +41,10 @@ void CElevatorActionArea::load(SimpleFile *file) {
CGameObject::load(file);
}
+bool CElevatorActionArea::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
+ CServiceElevatorMsg elevMsg(_value);
+ elevMsg.execute(findRoom()->findByName("Service Elevator Entity"));
+ return true;
+}
+
} // End of namespace Titanic