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authorPaul Gilbert2016-08-19 23:41:19 -0400
committerPaul Gilbert2016-08-19 23:41:19 -0400
commit3c2c82fcd593e7b358f359de69070b6dd0e92150 (patch)
tree53251f5642b35626c606633cfe7baa1ce87b1fea /engines/titanic/game/emma_control.h
parent449d8a02e05754e889e13ff721ff2c0cb995c486 (diff)
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TITANIC: Implemented more game classes
Diffstat (limited to 'engines/titanic/game/emma_control.h')
-rw-r--r--engines/titanic/game/emma_control.h11
1 files changed, 8 insertions, 3 deletions
diff --git a/engines/titanic/game/emma_control.h b/engines/titanic/game/emma_control.h
index 721660f61e..e4032ca1a5 100644
--- a/engines/titanic/game/emma_control.h
+++ b/engines/titanic/game/emma_control.h
@@ -28,13 +28,18 @@
namespace Titanic {
class CEmmaControl : public CBackground {
+ DECLARE_MESSAGE_MAP;
+ bool EnterViewMsg(CEnterViewMsg *msg);
+ bool StatusChangeMsg(CStatusChangeMsg *msg);
private:
- static int _v1;
+ bool _flag;
- CString _wavFile1, _wavFile2;
+ CString _hiddenSoundName;
+ CString _visibleSoundName;
public:
CLASSDEF;
- CEmmaControl() : CBackground(), _wavFile1("b#39.wav"), _wavFile2("b#38.wav") {}
+ CEmmaControl() : CBackground(), _flag(false),
+ _hiddenSoundName("b#39.wav"), _visibleSoundName("b#38.wav") {}
/**
* Save the data for the class to file