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authorPaul Gilbert2017-02-21 22:54:42 -0500
committerPaul Gilbert2017-02-21 22:54:42 -0500
commitd27aba0bbe77698be5fe6e0211deffb733ca8494 (patch)
tree29c87844d027d9ed00342520004a996e5dcc2ed9 /engines/titanic/game/end_explode_ship.h
parent2857acb14a036a78ee71f8ac1cc3bb375859c0d8 (diff)
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TITANIC: Cleanup and renaming for endgame classes
Diffstat (limited to 'engines/titanic/game/end_explode_ship.h')
-rw-r--r--engines/titanic/game/end_explode_ship.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/titanic/game/end_explode_ship.h b/engines/titanic/game/end_explode_ship.h
index c48f822af8..592741e5c0 100644
--- a/engines/titanic/game/end_explode_ship.h
+++ b/engines/titanic/game/end_explode_ship.h
@@ -34,10 +34,11 @@ class CEndExplodeShip : public CGameObject {
bool MovieEndMsg(CMovieEndMsg *msg);
bool MovieFrameMsg(CMovieFrameMsg *msg);
public:
- int _value1, _value2;
+ bool _isExploding;
+ int _unused5;
public:
CLASSDEF;
- CEndExplodeShip() : CGameObject(), _value1(0), _value2(0) {}
+ CEndExplodeShip() : CGameObject(), _isExploding(false), _unused5(0) {}
/**
* Save the data for the class to file