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author | Paul Gilbert | 2016-08-19 23:41:19 -0400 |
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committer | Paul Gilbert | 2016-08-19 23:41:19 -0400 |
commit | 3c2c82fcd593e7b358f359de69070b6dd0e92150 (patch) | |
tree | 53251f5642b35626c606633cfe7baa1ce87b1fea /engines/titanic/game/end_sequence_control.cpp | |
parent | 449d8a02e05754e889e13ff721ff2c0cb995c486 (diff) | |
download | scummvm-rg350-3c2c82fcd593e7b358f359de69070b6dd0e92150.tar.gz scummvm-rg350-3c2c82fcd593e7b358f359de69070b6dd0e92150.tar.bz2 scummvm-rg350-3c2c82fcd593e7b358f359de69070b6dd0e92150.zip |
TITANIC: Implemented more game classes
Diffstat (limited to 'engines/titanic/game/end_sequence_control.cpp')
-rw-r--r-- | engines/titanic/game/end_sequence_control.cpp | 44 |
1 files changed, 43 insertions, 1 deletions
diff --git a/engines/titanic/game/end_sequence_control.cpp b/engines/titanic/game/end_sequence_control.cpp index d32b3d1713..033a7752a3 100644 --- a/engines/titanic/game/end_sequence_control.cpp +++ b/engines/titanic/game/end_sequence_control.cpp @@ -24,6 +24,13 @@ namespace Titanic { +BEGIN_MESSAGE_MAP(CEndSequenceControl, CGameObject) + ON_MESSAGE(TimerMsg) + ON_MESSAGE(MovieEndMsg) + ON_MESSAGE(EnterRoomMsg) + ON_MESSAGE(EnterViewMsg) +END_MESSAGE_MAP() + void CEndSequenceControl::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); CGameObject::save(file, indent); @@ -34,8 +41,43 @@ void CEndSequenceControl::load(SimpleFile *file) { CGameObject::load(file); } +bool CEndSequenceControl::TimerMsg(CTimerMsg *msg) { + switch (msg->_actionVal) { + case 1: + changeView("TheEnd.Node 2.N"); + break; + case 2: { + playSound("ShipFlyingMusic.wav"); + CActMsg actMsg("TakeOff"); + actMsg.execute("EndExplodeShip"); + break; + } + + default: + break; + } + + return true; +} + +bool CEndSequenceControl::MovieEndMsg(CMovieEndMsg *msg) { + setGlobalSoundVolume(-4, 2, -1); + changeView("TheEnd.Node 3.N"); + addTimer(2, 1000, 0); + return true; +} + bool CEndSequenceControl::EnterRoomMsg(CEnterRoomMsg *msg) { - warning("TODO: CEndSequenceControl::handleEvent"); + petHide(); + disableMouse(); + addTimer(1, 1000, 0); + playGlobalSound("a#15.wav", -1, true, true, 0); + return true; +} + +bool CEndSequenceControl::EnterViewMsg(CEnterViewMsg *msg) { + movieSetAudioTiming(true); + playMovie(MOVIE_NOTIFY_OBJECT | MOVIE_GAMESTATE); return true; } |