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authorPaul Gilbert2016-08-21 11:25:39 -0400
committerPaul Gilbert2016-08-21 11:25:39 -0400
commit06008ae5caf0e086b0952c73bd5047e9c78cd921 (patch)
treeeaa1ba835cf4c3dc38dd853600835bbc6e421fbf /engines/titanic/game/fan.h
parentc7ac12272a3b448c9d6118753a62426e42d2a62f (diff)
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TITANIC: Implemented more game classes
Diffstat (limited to 'engines/titanic/game/fan.h')
-rw-r--r--engines/titanic/game/fan.h8
1 files changed, 6 insertions, 2 deletions
diff --git a/engines/titanic/game/fan.h b/engines/titanic/game/fan.h
index 2c5a2410a8..9cffce8b68 100644
--- a/engines/titanic/game/fan.h
+++ b/engines/titanic/game/fan.h
@@ -28,11 +28,15 @@
namespace Titanic {
class CFan : public CGameObject {
+ DECLARE_MESSAGE_MAP;
+ bool EnterViewMsg(CEnterViewMsg *msg);
+ bool StatusChangeMsg(CStatusChangeMsg *msg);
+ bool MovieEndMsg(CMovieEndMsg *msg);
public:
- int _value1, _value2;
+ int _state, _value2;
public:
CLASSDEF;
- CFan() : CGameObject(), _value1(0), _value2(0) {}
+ CFan() : CGameObject(), _state(0), _value2(0) {}
/**
* Save the data for the class to file