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author | Paul Gilbert | 2016-03-01 08:07:05 -0500 |
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committer | Paul Gilbert | 2016-03-01 08:07:05 -0500 |
commit | 32d84ed33d88e42bc521b3736b35bacdfa5c13e7 (patch) | |
tree | 2a1cf9782895e8b87d0107cd77948850f4b70fcc /engines/titanic/game/hammer_dispensor.cpp | |
parent | 5dd3798ebf8177d9c21d79d4e36b173568c09a70 (diff) | |
download | scummvm-rg350-32d84ed33d88e42bc521b3736b35bacdfa5c13e7.tar.gz scummvm-rg350-32d84ed33d88e42bc521b3736b35bacdfa5c13e7.tar.bz2 scummvm-rg350-32d84ed33d88e42bc521b3736b35bacdfa5c13e7.zip |
TITANIC: Added lots more miscellaneous classes
Diffstat (limited to 'engines/titanic/game/hammer_dispensor.cpp')
-rw-r--r-- | engines/titanic/game/hammer_dispensor.cpp | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/engines/titanic/game/hammer_dispensor.cpp b/engines/titanic/game/hammer_dispensor.cpp new file mode 100644 index 0000000000..d486910843 --- /dev/null +++ b/engines/titanic/game/hammer_dispensor.cpp @@ -0,0 +1,49 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/game/hammer_dispensor.h" + +namespace Titanic { + +CHammerDispensor::CHammerDispensor() : CBackground(), + _fieldE0(0), _fieldE4(0), _fieldE8(0) { +} + +void CHammerDispensor::save(SimpleFile *file, int indent) const { + file->writeNumberLine(1, indent); + file->writeNumberLine(_fieldE0, indent); + file->writeNumberLine(_fieldE4, indent); + file->writeNumberLine(_fieldE8, indent); + + CBackground::save(file, indent); +} + +void CHammerDispensor::load(SimpleFile *file) { + file->readNumber(); + _fieldE0 = file->readNumber(); + _fieldE4 = file->readNumber(); + _fieldE8 = file->readNumber(); + + CBackground::load(file); +} + +} // End of namespace Titanic |