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authorPaul Gilbert2016-09-10 23:16:15 -0400
committerPaul Gilbert2016-09-10 23:16:15 -0400
commit8eaf094bf59a30255f6e981bd9e1c593fc17b2fb (patch)
tree261f0fad2c6db5d75da682d9c7f43a74fee24a77 /engines/titanic/game/hammer_dispensor_button.cpp
parentcb33eca327414837d9095b7797a1996705fd768f (diff)
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TITANIC: Move text messages to DAT file
Diffstat (limited to 'engines/titanic/game/hammer_dispensor_button.cpp')
-rw-r--r--engines/titanic/game/hammer_dispensor_button.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/titanic/game/hammer_dispensor_button.cpp b/engines/titanic/game/hammer_dispensor_button.cpp
index fbda501a24..89d37a0476 100644
--- a/engines/titanic/game/hammer_dispensor_button.cpp
+++ b/engines/titanic/game/hammer_dispensor_button.cpp
@@ -69,7 +69,7 @@ bool CHammerDispensorButton::PuzzleSolvedMsg(CPuzzleSolvedMsg *msg) {
bool CHammerDispensorButton::MouseButtonUpMsg(CMouseButtonUpMsg *msg) {
playSound("z#93.wav");
- petDisplayMessage(1, "In case of emergency hammer requirement, poke with long stick.");
+ petDisplayMessage(1, POKE_WITH_LONG_STICK);
return true;
}