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authorPaul Gilbert2016-08-22 19:25:36 -0400
committerPaul Gilbert2016-08-22 19:25:36 -0400
commit65bc8cb83c01cc1e7e6c8c093b8f42080800718d (patch)
tree2b53d3e66b85ea775ab5131f2971764d93232183 /engines/titanic/game/head_slot.cpp
parentf238ed18ec24debf7f1b8713abf1ce3ebbeeaec3 (diff)
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TITANIC: Implemented more game classes
Diffstat (limited to 'engines/titanic/game/head_slot.cpp')
-rw-r--r--engines/titanic/game/head_slot.cpp120
1 files changed, 119 insertions, 1 deletions
diff --git a/engines/titanic/game/head_slot.cpp b/engines/titanic/game/head_slot.cpp
index 32650b75e4..f7df02d364 100644
--- a/engines/titanic/game/head_slot.cpp
+++ b/engines/titanic/game/head_slot.cpp
@@ -21,14 +21,27 @@
*/
#include "titanic/game/head_slot.h"
+#include "titanic/core/project_item.h"
+#include "titanic/game/brain_slot.h"
namespace Titanic {
+BEGIN_MESSAGE_MAP(CHeadSlot, CGameObject)
+ ON_MESSAGE(AddHeadPieceMsg)
+ ON_MESSAGE(SenseWorkingMsg)
+ ON_MESSAGE(EnterViewMsg)
+ ON_MESSAGE(LeaveViewMsg)
+ ON_MESSAGE(LoadSuccessMsg)
+ ON_MESSAGE(TimerMsg)
+ ON_MESSAGE(ActMsg)
+ ON_MESSAGE(MouseDragStartMsg)
+END_MESSAGE_MAP()
+
int CHeadSlot::_v1;
CHeadSlot::CHeadSlot() : CGameObject(), _string1("NotWorking"), _string2("NULL"),
_fieldBC(0), _fieldD8(0), _fieldDC(27), _fieldE0(56),
- _fieldE4(82), _fieldE8(112), _fieldEC(0) {
+ _fieldE4(82), _fieldE8(112), _fieldEC(false) {
}
void CHeadSlot::save(SimpleFile *file, int indent) {
@@ -63,4 +76,109 @@ void CHeadSlot::load(SimpleFile *file) {
CGameObject::load(file);
}
+bool CHeadSlot::AddHeadPieceMsg(CAddHeadPieceMsg *msg) {
+ setVisible(true);
+ _fieldBC = 1;
+ _string2 = msg->_value;
+ playMovie(_fieldDC, _fieldE8, 0);
+ _cursorId = CURSOR_HAND;
+ msg->execute("TitaniaControl");
+ return true;
+}
+
+bool CHeadSlot::SenseWorkingMsg(CSenseWorkingMsg *msg) {
+ if (_fieldEC)
+ playMovie(_fieldE4, _fieldE8, 0);
+
+ _string1 = msg->_value;
+ _fieldEC = false;
+ return true;
+}
+
+bool CHeadSlot::EnterViewMsg(CEnterViewMsg *msg) {
+ setVisible(true);
+ if (_v1)
+ _cursorId = CURSOR_ARROW;
+
+ if (_v1 == 1 || _string1 == "Working") {
+ playMovie(_fieldE0, _fieldE4, MOVIE_GAMESTATE);
+ _fieldEC = true;
+ } else if (_fieldBC) {
+ playMovie(_fieldE0, _fieldE8, MOVIE_GAMESTATE);
+ _fieldEC = false;
+ } else {
+ playMovie(0, _fieldDC, MOVIE_GAMESTATE);
+ }
+
+ addTimer(5000 + getRandomNumber(3000));
+ return true;
+}
+
+bool CHeadSlot::LeaveViewMsg(CLeaveViewMsg *msg) {
+ if (getName() == "YepItsASlot") {
+ stopMovie();
+
+ if (_fieldBC) {
+ loadFrame(_fieldE0);
+ playMovie(_fieldE0, _fieldE8, MOVIE_GAMESTATE);
+ _fieldEC = false;
+ } else {
+ loadFrame(_fieldDC);
+ playMovie(_fieldDC, _fieldE0, MOVIE_GAMESTATE);
+ }
+
+ _fieldEC = false;
+ }
+
+ return true;
+}
+
+bool CHeadSlot::LoadSuccessMsg(CLoadSuccessMsg *msg) {
+ return true;
+}
+
+bool CHeadSlot::TimerMsg(CTimerMsg *msg) {
+ if (compareViewNameTo("Titania.Node 15.S") && CBrainSlot::_added == 5
+ && _fieldBC == 1) {
+ if (_string1 == "Working" && !_fieldEC) {
+ playMovie(_fieldE0, _fieldE4, 0);
+ _fieldEC = true;
+ } else if (_string1 == "Random") {
+ playMovie(_fieldE0, _fieldE8, 0);
+ }
+ }
+
+ if (compareViewNameTo("Titania.Node 15.S")) {
+ _fieldD8 = 7000 + getRandomNumber(5000);
+ addTimer(_fieldD8);
+ }
+
+ return true;
+}
+
+bool CHeadSlot::ActMsg(CActMsg *msg) {
+ if (msg->_action == "Woken")
+ _v1 = 1;
+ return true;
+}
+
+bool CHeadSlot::MouseDragStartMsg(CMouseDragStartMsg *msg) {
+ if (_fieldBC && !_v1 && checkPoint(msg->_mousePos, false, true)) {
+ CPassOnDragStartMsg passMsg;
+ passMsg._mousePos = msg->_mousePos;
+ passMsg.execute(_string2);
+
+ msg->_dragItem = getRoot()->findByName(_string2);
+ _cursorId = CURSOR_ARROW;
+ _fieldBC = 0;
+ _fieldEC = false;
+ _string2 = "NULL";
+ stopMovie();
+ loadFrame(0);
+ playMovie(0, _fieldDC, 0);
+ }
+
+ return true;
+}
+
} // End of namespace Titanic