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author | Paul Gilbert | 2016-03-02 22:05:25 -0500 |
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committer | Paul Gilbert | 2016-03-02 22:05:25 -0500 |
commit | 3ae4e63c80cda635f941370e72536988bde67698 (patch) | |
tree | a63cb088bbb9109f7e3ad36cdf20112ebf60f99d /engines/titanic/game/maitred | |
parent | 5dce31417cd257785b9bbc790a9686e64a4aff37 (diff) | |
download | scummvm-rg350-3ae4e63c80cda635f941370e72536988bde67698.tar.gz scummvm-rg350-3ae4e63c80cda635f941370e72536988bde67698.tar.bz2 scummvm-rg350-3ae4e63c80cda635f941370e72536988bde67698.zip |
TITANIC: Implemented more saveable classes
Diffstat (limited to 'engines/titanic/game/maitred')
-rw-r--r-- | engines/titanic/game/maitred/maitred_arm_holder.cpp | 37 | ||||
-rw-r--r-- | engines/titanic/game/maitred/maitred_arm_holder.h | 50 | ||||
-rw-r--r-- | engines/titanic/game/maitred/maitred_body.cpp | 39 | ||||
-rw-r--r-- | engines/titanic/game/maitred/maitred_body.h | 54 | ||||
-rw-r--r-- | engines/titanic/game/maitred/maitred_legs.cpp | 39 | ||||
-rw-r--r-- | engines/titanic/game/maitred/maitred_legs.h | 54 | ||||
-rw-r--r-- | engines/titanic/game/maitred/maitred_prod_receptor.cpp | 45 | ||||
-rw-r--r-- | engines/titanic/game/maitred/maitred_prod_receptor.h | 57 |
8 files changed, 375 insertions, 0 deletions
diff --git a/engines/titanic/game/maitred/maitred_arm_holder.cpp b/engines/titanic/game/maitred/maitred_arm_holder.cpp new file mode 100644 index 0000000000..b6fc494441 --- /dev/null +++ b/engines/titanic/game/maitred/maitred_arm_holder.cpp @@ -0,0 +1,37 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/game/maitred/maitred_arm_holder.h" + +namespace Titanic { + +void CMaitreDArmHolder::save(SimpleFile *file, int indent) const { + file->writeNumberLine(1, indent); + CDropTarget::save(file, indent); +} + +void CMaitreDArmHolder::load(SimpleFile *file) { + file->readNumber(); + CDropTarget::load(file); +} + +} // End of namespace Titanic diff --git a/engines/titanic/game/maitred/maitred_arm_holder.h b/engines/titanic/game/maitred/maitred_arm_holder.h new file mode 100644 index 0000000000..b838109fa3 --- /dev/null +++ b/engines/titanic/game/maitred/maitred_arm_holder.h @@ -0,0 +1,50 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef TITANIC_MAITRED_ARM_HOLDER_H +#define TITANIC_MAITRED_ARM_HOLDER_H + +#include "titanic/core/drop_target.h" + +namespace Titanic { + +class CMaitreDArmHolder : public CDropTarget { +public: + /** + * Return the class name + */ + virtual const char *getClassName() const { return "CMaitreDArmHolder"; } + + /** + * Save the data for the class to file + */ + virtual void save(SimpleFile *file, int indent) const; + + /** + * Load the data for the class from file + */ + virtual void load(SimpleFile *file); +}; + +} // End of namespace Titanic + +#endif /* TITANIC_MAITRED_ARM_HOLDER_H */ diff --git a/engines/titanic/game/maitred/maitred_body.cpp b/engines/titanic/game/maitred/maitred_body.cpp new file mode 100644 index 0000000000..4cdd5899de --- /dev/null +++ b/engines/titanic/game/maitred/maitred_body.cpp @@ -0,0 +1,39 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/game/maitred/maitred_legs.h" + +namespace Titanic { + +void CMaitreDLegs::save(SimpleFile *file, int indent) const { + file->writeNumberLine(1, indent); + file->writeNumberLine(_fieldC8, indent); + CMaitreDProdReceptor::save(file, indent); +} + +void CMaitreDLegs::load(SimpleFile *file) { + file->readNumber(); + _fieldC8 = file->readNumber(); + CMaitreDProdReceptor::load(file); +} + +} // End of namespace Titanic diff --git a/engines/titanic/game/maitred/maitred_body.h b/engines/titanic/game/maitred/maitred_body.h new file mode 100644 index 0000000000..29e528b1f6 --- /dev/null +++ b/engines/titanic/game/maitred/maitred_body.h @@ -0,0 +1,54 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef TITANIC_MAITRED_BODY_H +#define TITANIC_MAITRED_BODY_H + +#include "titanic/game/maitred/maitred_prod_receptor.h" + +namespace Titanic { + +class CMaitreDBody : public CMaitreDProdReceptor { +private: + int _fieldC8; +public: + CMaitreDBody() : CMaitreDProdReceptor(), _fieldC8(1) {} + + /** + * Return the class name + */ + virtual const char *getClassName() const { return "CMaitreDBody"; } + + /** + * Save the data for the class to file + */ + virtual void save(SimpleFile *file, int indent) const; + + /** + * Load the data for the class from file + */ + virtual void load(SimpleFile *file); +}; + +} // End of namespace Titanic + +#endif /* TITANIC_MAITRED_BODY_H */ diff --git a/engines/titanic/game/maitred/maitred_legs.cpp b/engines/titanic/game/maitred/maitred_legs.cpp new file mode 100644 index 0000000000..ce7054e057 --- /dev/null +++ b/engines/titanic/game/maitred/maitred_legs.cpp @@ -0,0 +1,39 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/game/maitred/maitred_body.h" + +namespace Titanic { + +void CMaitreDBody::save(SimpleFile *file, int indent) const { + file->writeNumberLine(1, indent); + file->writeNumberLine(_fieldC8, indent); + CMaitreDProdReceptor::save(file, indent); +} + +void CMaitreDBody::load(SimpleFile *file) { + file->readNumber(); + _fieldC8 = file->readNumber(); + CMaitreDProdReceptor::load(file); +} + +} // End of namespace Titanic diff --git a/engines/titanic/game/maitred/maitred_legs.h b/engines/titanic/game/maitred/maitred_legs.h new file mode 100644 index 0000000000..e3ac93c870 --- /dev/null +++ b/engines/titanic/game/maitred/maitred_legs.h @@ -0,0 +1,54 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef TITANIC_MAITRED_LEGS_H +#define TITANIC_MAITRED_LEGS_H + +#include "titanic/game/maitred/maitred_prod_receptor.h" + +namespace Titanic { + +class CMaitreDLegs : public CMaitreDProdReceptor { +private: + int _fieldC8; +public: + CMaitreDLegs() : CMaitreDProdReceptor(), _fieldC8(1) {} + + /** + * Return the class name + */ + virtual const char *getClassName() const { return "CMaitreDLegs"; } + + /** + * Save the data for the class to file + */ + virtual void save(SimpleFile *file, int indent) const; + + /** + * Load the data for the class from file + */ + virtual void load(SimpleFile *file); +}; + +} // End of namespace Titanic + +#endif /* TITANIC_MAITRED_LEGS_H */ diff --git a/engines/titanic/game/maitred/maitred_prod_receptor.cpp b/engines/titanic/game/maitred/maitred_prod_receptor.cpp new file mode 100644 index 0000000000..6e6143c510 --- /dev/null +++ b/engines/titanic/game/maitred/maitred_prod_receptor.cpp @@ -0,0 +1,45 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/game/maitred/maitred_prod_receptor.h" + +namespace Titanic { + +void CMaitreDProdReceptor::save(SimpleFile *file, int indent) const { + file->writeNumberLine(1, indent); + file->writeNumberLine(_fieldBC, indent); + file->writeNumberLine(_fieldC0, indent); + file->writeNumberLine(_fieldC4, indent); + + CGameObject::save(file, indent); +} + +void CMaitreDProdReceptor::load(SimpleFile *file) { + file->readNumber(); + _fieldBC = file->readNumber(); + _fieldC0 = file->readNumber(); + _fieldC4 = file->readNumber(); + + CGameObject::load(file); +} + +} // End of namespace Titanic diff --git a/engines/titanic/game/maitred/maitred_prod_receptor.h b/engines/titanic/game/maitred/maitred_prod_receptor.h new file mode 100644 index 0000000000..130bc547b2 --- /dev/null +++ b/engines/titanic/game/maitred/maitred_prod_receptor.h @@ -0,0 +1,57 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef TITANIC_MAITRED_PROD_RECEPTOR_H +#define TITANIC_MAITRED_PROD_RECEPTOR_H + +#include "titanic/core/game_object.h" + +namespace Titanic { + +class CMaitreDProdReceptor : public CGameObject { +protected: + int _fieldBC; + int _fieldC0; + int _fieldC4; +public: + CMaitreDProdReceptor() : CGameObject(), + _fieldBC(0), _fieldC0(0), _fieldC4(1) {} + + /** + * Return the class name + */ + virtual const char *getClassName() const { return "CMaitreDProdReceptor"; } + + /** + * Save the data for the class to file + */ + virtual void save(SimpleFile *file, int indent) const; + + /** + * Load the data for the class from file + */ + virtual void load(SimpleFile *file); +}; + +} // End of namespace Titanic + +#endif /* TITANIC_MAITRED_PROD_RECEPTOR_H */ |