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authorPaul Gilbert2016-03-06 19:12:49 -0500
committerPaul Gilbert2016-03-06 19:12:49 -0500
commit7375394b810f3503f168d5770555aa1932d7892d (patch)
tree420e42cc4b5bc3b9a445e7a397fa26765bc62191 /engines/titanic/game/music_system_lock.h
parentf423d4d41a0d94067162acf868bc7eba99cd3e17 (diff)
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TITANIC: Converting saveable objects hierarchy to have type data
This is necessary for at least message sending, and probably other areas, that needs to be able to pass class filtering for message targets. And I could figure out a clean way to use the built-in RTTI
Diffstat (limited to 'engines/titanic/game/music_system_lock.h')
-rw-r--r--engines/titanic/game/music_system_lock.h6
1 files changed, 1 insertions, 5 deletions
diff --git a/engines/titanic/game/music_system_lock.h b/engines/titanic/game/music_system_lock.h
index 98dc68b0dd..b5f4da55d6 100644
--- a/engines/titanic/game/music_system_lock.h
+++ b/engines/titanic/game/music_system_lock.h
@@ -31,14 +31,10 @@ class CMusicSystemLock : public CDropTarget {
private:
int _value;
public:
+ CLASSDEF
CMusicSystemLock() : CDropTarget(), _value(0) {}
/**
- * Return the class name
- */
- virtual const char *getClassName() const { return "CMusicSystemLock"; }
-
- /**
* Save the data for the class to file
*/
virtual void save(SimpleFile *file, int indent) const;