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author | Paul Gilbert | 2016-03-18 23:18:59 -0400 |
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committer | Paul Gilbert | 2016-03-18 23:18:59 -0400 |
commit | 4f5202f958d55ccfda6e67a6b8933630de240e87 (patch) | |
tree | 4054258dcea5b428a49534a9453e66dc07864ad0 /engines/titanic/game/parrot/player_meets_parrot.h | |
parent | 7a38b51357ba581fe51a392a031d09dd238039e8 (diff) | |
download | scummvm-rg350-4f5202f958d55ccfda6e67a6b8933630de240e87.tar.gz scummvm-rg350-4f5202f958d55ccfda6e67a6b8933630de240e87.tar.bz2 scummvm-rg350-4f5202f958d55ccfda6e67a6b8933630de240e87.zip |
TITANIC: Remove const prefix from passed messages
Turns out that some of the messages have properties that the objects
that handle them can set. For example, the CMouseDragStartMsg has a
_dragItem property that an item that allows dragging will explicitly
set, allowing the input handler to keep track of what was dragged.
Diffstat (limited to 'engines/titanic/game/parrot/player_meets_parrot.h')
-rw-r--r-- | engines/titanic/game/parrot/player_meets_parrot.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/titanic/game/parrot/player_meets_parrot.h b/engines/titanic/game/parrot/player_meets_parrot.h index 8572fd701d..9b8138f124 100644 --- a/engines/titanic/game/parrot/player_meets_parrot.h +++ b/engines/titanic/game/parrot/player_meets_parrot.h @@ -30,7 +30,7 @@ namespace Titanic { class CPlayerMeetsParrot : public CGameObject, CEnterRoomMsgTarget { protected: - virtual bool handleEvent(const CEnterRoomMsg &msg); + virtual bool handleEvent(CEnterRoomMsg &msg); public: CLASSDEF |