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authorPaul Gilbert2016-02-28 21:42:13 -0500
committerPaul Gilbert2016-02-28 21:42:13 -0500
commit6eb777fe362d77189425c2ae137bedab0af5ee5f (patch)
tree2df00b84121ccb83115cacd8a62ef686e125dbfc /engines/titanic/game/parrot
parent0471a25575d7cabff26f8abbace55c1dadaf6320 (diff)
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TITANIC: Added a lot of class definitions
Let's be honest here, it's a s**t-load of class definitions
Diffstat (limited to 'engines/titanic/game/parrot')
-rw-r--r--engines/titanic/game/parrot/parrot_lobby_link_updater.cpp4
-rw-r--r--engines/titanic/game/parrot/player_meets_parrot.cpp37
-rw-r--r--engines/titanic/game/parrot/player_meets_parrot.h50
3 files changed, 89 insertions, 2 deletions
diff --git a/engines/titanic/game/parrot/parrot_lobby_link_updater.cpp b/engines/titanic/game/parrot/parrot_lobby_link_updater.cpp
index 912495dbd8..e62e9dde48 100644
--- a/engines/titanic/game/parrot/parrot_lobby_link_updater.cpp
+++ b/engines/titanic/game/parrot/parrot_lobby_link_updater.cpp
@@ -26,12 +26,12 @@ namespace Titanic {
void CParrotLobbyLinkUpdater::save(SimpleFile *file, int indent) const {
file->writeNumberLine(1, indent);
- CGameObject::save(file, indent);
+ CParrotLobbyObject::save(file, indent);
}
void CParrotLobbyLinkUpdater::load(SimpleFile *file) {
file->readNumber();
- CGameObject::load(file);
+ CParrotLobbyObject::load(file);
}
} // End of namespace Titanic
diff --git a/engines/titanic/game/parrot/player_meets_parrot.cpp b/engines/titanic/game/parrot/player_meets_parrot.cpp
new file mode 100644
index 0000000000..1d7bd657ac
--- /dev/null
+++ b/engines/titanic/game/parrot/player_meets_parrot.cpp
@@ -0,0 +1,37 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/game/parrot/player_meets_parrot.h"
+
+namespace Titanic {
+
+void CPlayerMeetsParrot::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ CGameObject::save(file, indent);
+}
+
+void CPlayerMeetsParrot::load(SimpleFile *file) {
+ file->readNumber();
+ CGameObject::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/game/parrot/player_meets_parrot.h b/engines/titanic/game/parrot/player_meets_parrot.h
new file mode 100644
index 0000000000..685e67a95d
--- /dev/null
+++ b/engines/titanic/game/parrot/player_meets_parrot.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_PLAYER_MEETS_PARROT_H
+#define TITANIC_PLAYER_MEETS_PARROT_H
+
+#include "titanic/core/game_object.h"
+
+namespace Titanic {
+
+class CPlayerMeetsParrot : public CGameObject {
+public:
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CPlayerMeetsParrot"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_PLAYER_MEETS_PARROT_H */