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authorPaul Gilbert2016-08-27 20:44:44 -0400
committerPaul Gilbert2016-08-27 20:44:44 -0400
commit67be58f56204d6662a56f902b0a0f017c176b643 (patch)
tree9a95bf73bdc01556734064ca8afd1c30cbcd51dd /engines/titanic/game/sauce_dispensor.h
parent311006c84cd85897cb9c536e948bc6f5d36b3805 (diff)
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TITANIC: Implemented more game classes, fleshed out season handling
Diffstat (limited to 'engines/titanic/game/sauce_dispensor.h')
-rw-r--r--engines/titanic/game/sauce_dispensor.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/engines/titanic/game/sauce_dispensor.h b/engines/titanic/game/sauce_dispensor.h
index aa177050d5..f8021f368b 100644
--- a/engines/titanic/game/sauce_dispensor.h
+++ b/engines/titanic/game/sauce_dispensor.h
@@ -28,6 +28,13 @@
namespace Titanic {
class CSauceDispensor : public CBackground {
+ DECLARE_MESSAGE_MAP;
+ bool Use(CUse *msg);
+ bool MovieEndMsg(CMovieEndMsg *msg);
+ bool ActMsg(CActMsg *msg);
+ bool LeaveViewMsg(CLeaveViewMsg *msg);
+ bool MouseButtonDownMsg(CMouseButtonDownMsg *msg);
+ bool StatusChangeMsg(CStatusChangeMsg *msg);
public:
CString _string3;
int _fieldEC;