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authorPaul Gilbert2016-02-28 21:42:13 -0500
committerPaul Gilbert2016-02-28 21:42:13 -0500
commit6eb777fe362d77189425c2ae137bedab0af5ee5f (patch)
tree2df00b84121ccb83115cacd8a62ef686e125dbfc /engines/titanic/game/sgt
parent0471a25575d7cabff26f8abbace55c1dadaf6320 (diff)
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TITANIC: Added a lot of class definitions
Let's be honest here, it's a s**t-load of class definitions
Diffstat (limited to 'engines/titanic/game/sgt')
-rw-r--r--engines/titanic/game/sgt/sgt_doors.cpp43
-rw-r--r--engines/titanic/game/sgt/sgt_doors.h54
-rw-r--r--engines/titanic/game/sgt/sgt_navigation.cpp37
-rw-r--r--engines/titanic/game/sgt/sgt_navigation.h50
-rw-r--r--engines/titanic/game/sgt/sgt_restaurant_doors.cpp37
-rw-r--r--engines/titanic/game/sgt/sgt_restaurant_doors.h50
-rw-r--r--engines/titanic/game/sgt/sgt_state_room.cpp85
-rw-r--r--engines/titanic/game/sgt/sgt_state_room.h77
-rw-r--r--engines/titanic/game/sgt/sgt_upper_doors_sound.cpp45
-rw-r--r--engines/titanic/game/sgt/sgt_upper_doors_sound.h52
10 files changed, 530 insertions, 0 deletions
diff --git a/engines/titanic/game/sgt/sgt_doors.cpp b/engines/titanic/game/sgt/sgt_doors.cpp
new file mode 100644
index 0000000000..587a961ac1
--- /dev/null
+++ b/engines/titanic/game/sgt/sgt_doors.cpp
@@ -0,0 +1,43 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/game/sgt/sgt_doors.h"
+
+namespace Titanic {
+
+void CSGTDoors::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ file->writeNumberLine(_value1, indent);
+ file->writeNumberLine(_value2, indent);
+
+ CGameObject::save(file, indent);
+}
+
+void CSGTDoors::load(SimpleFile *file) {
+ file->readNumber();
+ _value1 = file->readNumber();
+ _value2 = file->readNumber();
+
+ CGameObject::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/game/sgt/sgt_doors.h b/engines/titanic/game/sgt/sgt_doors.h
new file mode 100644
index 0000000000..946404936f
--- /dev/null
+++ b/engines/titanic/game/sgt/sgt_doors.h
@@ -0,0 +1,54 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_SGT_DOORS_H
+#define TITANIC_SGT_DOORS_H
+
+#include "titanic/core/game_object.h"
+
+namespace Titanic {
+
+class CSGTDoors : public CGameObject {
+public:
+ int _value1, _value2;
+public:
+ CSGTDoors() : CGameObject(), _value1(0), _value2(0) {}
+
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CSGTDoors"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_SGT_DOORS_H */
diff --git a/engines/titanic/game/sgt/sgt_navigation.cpp b/engines/titanic/game/sgt/sgt_navigation.cpp
new file mode 100644
index 0000000000..eba37fd4f3
--- /dev/null
+++ b/engines/titanic/game/sgt/sgt_navigation.cpp
@@ -0,0 +1,37 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/game/sgt/sgt_navigation.h"
+
+namespace Titanic {
+
+void CSGTNavigation::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ CGameObject::save(file, indent);
+}
+
+void CSGTNavigation::load(SimpleFile *file) {
+ file->readNumber();
+ CGameObject::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/game/sgt/sgt_navigation.h b/engines/titanic/game/sgt/sgt_navigation.h
new file mode 100644
index 0000000000..15c903f35c
--- /dev/null
+++ b/engines/titanic/game/sgt/sgt_navigation.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_SGT_NAVIGATION_H
+#define TITANIC_SGT_NAVIGATION_H
+
+#include "titanic/core/game_object.h"
+
+namespace Titanic {
+
+class CSGTNavigation : public CGameObject {
+public:
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CSGTNavigation"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_SGT_NAVIGATION_H */
diff --git a/engines/titanic/game/sgt/sgt_restaurant_doors.cpp b/engines/titanic/game/sgt/sgt_restaurant_doors.cpp
new file mode 100644
index 0000000000..e7d8f7bda1
--- /dev/null
+++ b/engines/titanic/game/sgt/sgt_restaurant_doors.cpp
@@ -0,0 +1,37 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/game/sgt/sgt_restaurant_doors.h"
+
+namespace Titanic {
+
+void CSGTRestaurantDoors::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ CGameObject::save(file, indent);
+}
+
+void CSGTRestaurantDoors::load(SimpleFile *file) {
+ file->readNumber();
+ CGameObject::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/game/sgt/sgt_restaurant_doors.h b/engines/titanic/game/sgt/sgt_restaurant_doors.h
new file mode 100644
index 0000000000..287452e074
--- /dev/null
+++ b/engines/titanic/game/sgt/sgt_restaurant_doors.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_SGT_RESTAURANT_DOORS_H
+#define TITANIC_SGT_RESTAURANT_DOORS_H
+
+#include "titanic/core/game_object.h"
+
+namespace Titanic {
+
+class CSGTRestaurantDoors : public CGameObject {
+public:
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CSGTRestaurantDoors"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_SGT_RESTAURANT_DOORS_H */
diff --git a/engines/titanic/game/sgt/sgt_state_room.cpp b/engines/titanic/game/sgt/sgt_state_room.cpp
new file mode 100644
index 0000000000..d244309351
--- /dev/null
+++ b/engines/titanic/game/sgt/sgt_state_room.cpp
@@ -0,0 +1,85 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/game/sgt/sgt_state_room.h"
+
+namespace Titanic {
+
+CSGTStateRoomStatics *_statics;
+
+CSGTStateRoom::CSGTStateRoom() : CBackground(), _fieldE0(1),
+ _fieldE4(1), _fieldE8(0), _fieldEC(1), _fieldF0(1) {
+}
+
+void CSGTStateRoom::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ file->writeQuotedLine(_statics->_v1, indent);
+ file->writeQuotedLine(_statics->_v2, indent);
+ file->writeQuotedLine(_statics->_v3, indent);
+ file->writeQuotedLine(_statics->_v4, indent);
+ file->writeQuotedLine(_statics->_v5, indent);
+ file->writeQuotedLine(_statics->_v6, indent);
+ file->writeQuotedLine(_statics->_v7, indent);
+ file->writeQuotedLine(_statics->_v8, indent);
+ file->writeQuotedLine(_statics->_v9, indent);
+ file->writeQuotedLine(_statics->_v10, indent);
+ file->writeQuotedLine(_statics->_v11, indent);
+ file->writeQuotedLine(_statics->_v12, indent);
+
+ file->writeNumberLine(_fieldE0, indent);
+ file->writeNumberLine(_fieldE4, indent);
+ file->writeNumberLine(_statics->_v13, indent);
+ file->writeNumberLine(_statics->_v14, indent);
+ file->writeNumberLine(_fieldE8, indent);
+ file->writeNumberLine(_fieldEC, indent);
+ file->writeNumberLine(_fieldF0, indent);
+
+ CBackground::save(file, indent);
+}
+
+void CSGTStateRoom::load(SimpleFile *file) {
+ file->readNumber();
+ _statics->_v1 = file->readString();
+ _statics->_v2 = file->readString();
+ _statics->_v3 = file->readString();
+ _statics->_v4 = file->readString();
+ _statics->_v5 = file->readString();
+ _statics->_v6 = file->readString();
+ _statics->_v7 = file->readString();
+ _statics->_v8 = file->readString();
+ _statics->_v9 = file->readString();
+ _statics->_v10 = file->readString();
+ _statics->_v11 = file->readString();
+ _statics->_v12 = file->readString();
+
+ _fieldE0 = file->readNumber();
+ _fieldE4 = file->readNumber();
+ _statics->_v13 = file->readNumber();
+ _statics->_v14 = file->readNumber();
+ _fieldE8 = file->readNumber();
+ _fieldEC = file->readNumber();
+ _fieldF0 = file->readNumber();
+
+ CBackground::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/game/sgt/sgt_state_room.h b/engines/titanic/game/sgt/sgt_state_room.h
new file mode 100644
index 0000000000..ba70e541a3
--- /dev/null
+++ b/engines/titanic/game/sgt/sgt_state_room.h
@@ -0,0 +1,77 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_SGT_STATE_ROOM_H
+#define TITANIC_SGT_STATE_ROOM_H
+
+#include "titanic/core/background.h"
+
+namespace Titanic {
+
+struct CSGTStateRoomStatics {
+ CString _v1;
+ CString _v2;
+ CString _v3;
+ CString _v4;
+ CString _v5;
+ CString _v6;
+ CString _v7;
+ CString _v8;
+ CString _v9;
+ CString _v10;
+ CString _v11;
+ CString _v12;
+ int _v13;
+ int _v14;
+};
+
+class CSGTStateRoom : public CBackground {
+private:
+ CSGTStateRoomStatics *_statics;
+private:
+ int _fieldE0;
+ int _fieldE4;
+ int _fieldE8;
+ int _fieldEC;
+ int _fieldF0;
+public:
+ CSGTStateRoom();
+
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CSGTStateRoom"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_SGT_STATE_ROOM_H */
diff --git a/engines/titanic/game/sgt/sgt_upper_doors_sound.cpp b/engines/titanic/game/sgt/sgt_upper_doors_sound.cpp
new file mode 100644
index 0000000000..83a500e022
--- /dev/null
+++ b/engines/titanic/game/sgt/sgt_upper_doors_sound.cpp
@@ -0,0 +1,45 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/game/sgt/sgt_upper_doors_sound.h"
+
+namespace Titanic {
+
+CSGTUpperDoorsSound::CSGTUpperDoorsSound() {
+ _string2 = "b#53.wav";
+}
+
+void CSGTUpperDoorsSound::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ file->writeQuotedLine(_string2, indent);
+
+ CClickResponder::save(file, indent);
+}
+
+void CSGTUpperDoorsSound::load(SimpleFile *file) {
+ file->readNumber();
+ _string2 = file->readString();
+
+ CClickResponder::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/game/sgt/sgt_upper_doors_sound.h b/engines/titanic/game/sgt/sgt_upper_doors_sound.h
new file mode 100644
index 0000000000..ed97627315
--- /dev/null
+++ b/engines/titanic/game/sgt/sgt_upper_doors_sound.h
@@ -0,0 +1,52 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_SGT_UPPER_DOORS_SOUND_H
+#define TITANIC_SGT_UPPER_DOORS_SOUND_H
+
+#include "titanic/core/click_responder.h"
+
+namespace Titanic {
+
+class CSGTUpperDoorsSound : public CClickResponder {
+public:
+ CSGTUpperDoorsSound();
+
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CSGTUpperDoorsSound"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_SGT_UPPER_DOORS_SOUND_H */