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author | Paul Gilbert | 2016-09-10 23:16:15 -0400 |
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committer | Paul Gilbert | 2016-09-10 23:16:15 -0400 |
commit | 8eaf094bf59a30255f6e981bd9e1c593fc17b2fb (patch) | |
tree | 261f0fad2c6db5d75da682d9c7f43a74fee24a77 /engines/titanic/game/sgt | |
parent | cb33eca327414837d9095b7797a1996705fd768f (diff) | |
download | scummvm-rg350-8eaf094bf59a30255f6e981bd9e1c593fc17b2fb.tar.gz scummvm-rg350-8eaf094bf59a30255f6e981bd9e1c593fc17b2fb.tar.bz2 scummvm-rg350-8eaf094bf59a30255f6e981bd9e1c593fc17b2fb.zip |
TITANIC: Move text messages to DAT file
Diffstat (limited to 'engines/titanic/game/sgt')
-rw-r--r-- | engines/titanic/game/sgt/sgt_nav.cpp | 6 | ||||
-rw-r--r-- | engines/titanic/game/sgt/sgt_state_room.cpp | 2 |
2 files changed, 3 insertions, 5 deletions
diff --git a/engines/titanic/game/sgt/sgt_nav.cpp b/engines/titanic/game/sgt/sgt_nav.cpp index c004f947d2..6e3c88e509 100644 --- a/engines/titanic/game/sgt/sgt_nav.cpp +++ b/engines/titanic/game/sgt/sgt_nav.cpp @@ -59,11 +59,9 @@ bool SGTNav::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { changeView("SGTState.Node 2.E"); } else if (_statics->_v1 == "Open") { - petDisplayMessage(1, "This is your stateroom. It is for sleeping. If you desire " - "entertainment or relaxation, please visit your local leisure lounge."); + petDisplayMessage(1, YOUR_STATEROOM); } else if (_statics->_v6 == "Closed") { - petDisplayMessage(1, "The bed will not currently support your weight." - " We are working on this problem but are unlikely to be able to fix it."); + petDisplayMessage(1, BED_NOT_SUPPORT_YOUR_WEIGHT); } return true; diff --git a/engines/titanic/game/sgt/sgt_state_room.cpp b/engines/titanic/game/sgt/sgt_state_room.cpp index c089e401b8..02f1723d72 100644 --- a/engines/titanic/game/sgt/sgt_state_room.cpp +++ b/engines/titanic/game/sgt/sgt_state_room.cpp @@ -105,7 +105,7 @@ bool CSGTStateRoom::ActMsg(CActMsg *msg) { uint assignedRoom = pet->getAssignedRoomFlags(); if (roomFlags != assignedRoom) { - petDisplayMessage("This is not your assigned room. Please do not enjoy."); + petDisplayMessage(NOT_YOUR_ASSIGNED_ROOM); } else if (_fieldE0) { CTurnOn onMsg; onMsg.execute(this); |