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authorPaul Gilbert2016-08-18 23:52:58 -0400
committerPaul Gilbert2016-08-18 23:52:58 -0400
commitcd8415cfd6e51ef8ab2d4e51ddb4a120253e3b96 (patch)
treee0e345a3a59cb58d3024f0eb6feb6703c7924a38 /engines/titanic/game/sgt
parentdc91d30b76ded7ed7a648a0b0b43d8fe99c00cf6 (diff)
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TITANIC: Implementing game classes
Diffstat (limited to 'engines/titanic/game/sgt')
-rw-r--r--engines/titanic/game/sgt/desk.cpp46
-rw-r--r--engines/titanic/game/sgt/desk.h4
-rw-r--r--engines/titanic/game/sgt/deskchair.cpp52
-rw-r--r--engines/titanic/game/sgt/deskchair.h5
-rw-r--r--engines/titanic/game/sgt/sgt_state_room.cpp79
-rw-r--r--engines/titanic/game/sgt/sgt_state_room.h9
6 files changed, 191 insertions, 4 deletions
diff --git a/engines/titanic/game/sgt/desk.cpp b/engines/titanic/game/sgt/desk.cpp
index 4dd0fdab92..51be14adb9 100644
--- a/engines/titanic/game/sgt/desk.cpp
+++ b/engines/titanic/game/sgt/desk.cpp
@@ -24,6 +24,12 @@
namespace Titanic {
+BEGIN_MESSAGE_MAP(CDesk, CSGTStateRoom)
+ ON_MESSAGE(TurnOn)
+ ON_MESSAGE(TurnOff)
+ ON_MESSAGE(MovieEndMsg)
+END_MESSAGE_MAP()
+
void CDesk::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CSGTStateRoom::save(file, indent);
@@ -34,4 +40,44 @@ void CDesk::load(SimpleFile *file) {
CSGTStateRoom::load(file);
}
+bool CDesk::TurnOn(CTurnOn *msg) {
+ if (_statics->_v5 == "Closed" && _statics->_v1 == "RestingG"
+ && _statics->_v1 == "OpenWrong") {
+ _statics->_v5 = "Open";
+ _fieldE0 = false;
+ _startFrame = 1;
+ _endFrame = 26;
+ playMovie(1, 26, MOVIE_NOTIFY_OBJECT | MOVIE_GAMESTATE);
+ playSound("b#12.wav");
+ }
+
+ return true;
+}
+
+bool CDesk::TurnOff(CTurnOff *msg) {
+ if (_statics->_v5 == "Open" && _statics->_v6 == "Closed"
+ && _statics->_v1 == "Open") {
+ CVisibleMsg visibleMsg(false);
+ visibleMsg.execute("ChestOfDrawers");
+
+ _statics->_v5 = "Closed";
+ _fieldE0 = true;
+ _startFrame = 26;
+ _endFrame = 51;
+ playMovie(26, 51, MOVIE_GAMESTATE);
+ playSound("b#9.wav");
+ }
+
+ return true;
+}
+
+bool CDesk::MovieEndMsg(CMovieEndMsg *msg) {
+ if (_statics->_v5 == "Open") {
+ CVisibleMsg visibleMsg(true);
+ visibleMsg.execute("ChestOfDrawers");
+ }
+
+ return true;
+}
+
} // End of namespace Titanic
diff --git a/engines/titanic/game/sgt/desk.h b/engines/titanic/game/sgt/desk.h
index 77b5fa17af..8b9e1fe841 100644
--- a/engines/titanic/game/sgt/desk.h
+++ b/engines/titanic/game/sgt/desk.h
@@ -28,6 +28,10 @@
namespace Titanic {
class CDesk : public CSGTStateRoom {
+ DECLARE_MESSAGE_MAP;
+ bool TurnOn(CTurnOn *msg);
+ bool TurnOff(CTurnOff *msg);
+ bool MovieEndMsg(CMovieEndMsg *msg);
public:
CLASSDEF;
diff --git a/engines/titanic/game/sgt/deskchair.cpp b/engines/titanic/game/sgt/deskchair.cpp
index a4a2badeb0..7f64c2ee34 100644
--- a/engines/titanic/game/sgt/deskchair.cpp
+++ b/engines/titanic/game/sgt/deskchair.cpp
@@ -24,6 +24,13 @@
namespace Titanic {
+BEGIN_MESSAGE_MAP(CDeskchair, CSGTStateRoom)
+ ON_MESSAGE(TurnOn)
+ ON_MESSAGE(TurnOff)
+ ON_MESSAGE(ActMsg)
+ ON_MESSAGE(MovieEndMsg)
+END_MESSAGE_MAP()
+
void CDeskchair::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CSGTStateRoom::save(file, indent);
@@ -34,4 +41,49 @@ void CDeskchair::load(SimpleFile *file) {
CSGTStateRoom::load(file);
}
+bool CDeskchair::TurnOn(CTurnOn *msg) {
+ if (_statics->_v8 == "Closed" && _statics->_v9 == "Closed") {
+ setVisible(true);
+ _statics->_v9 = "Open";
+ _fieldE0 = false;
+ _startFrame = 0;
+ _endFrame = 16;
+ playMovie(0, 16, MOVIE_GAMESTATE);
+ playSound("b#8.wav");
+ }
+
+ return true;
+}
+
+bool CDeskchair::TurnOff(CTurnOff *msg) {
+ if (_statics->_v9 == "Open") {
+ _statics->_v9 = "Closed";
+ _fieldE0 = true;
+ _startFrame = 16;
+ _endFrame = 32;
+ playMovie(16, 32, MOVIE_NOTIFY_OBJECT | MOVIE_GAMESTATE);
+ playSound("b#2.wav");
+ }
+
+ return true;
+}
+
+bool CDeskchair::ActMsg(CActMsg *msg) {
+ if (msg->_action == "Smash") {
+ setVisible(false);
+ _statics->_v9 = "Closed";
+ _fieldE0 = true;
+ loadFrame(0);
+ return true;
+ } else {
+ return CSGTStateRoom::ActMsg(msg);
+ }
+}
+
+bool CDeskchair::MovieEndMsg(CMovieEndMsg *msg) {
+ if (_statics->_v9 == "Closed")
+ setVisible(false);
+ return true;
+}
+
} // End of namespace Titanic
diff --git a/engines/titanic/game/sgt/deskchair.h b/engines/titanic/game/sgt/deskchair.h
index 5181b650d2..6e7bbe4169 100644
--- a/engines/titanic/game/sgt/deskchair.h
+++ b/engines/titanic/game/sgt/deskchair.h
@@ -28,6 +28,11 @@
namespace Titanic {
class CDeskchair : public CSGTStateRoom {
+ DECLARE_MESSAGE_MAP;
+ bool TurnOn(CTurnOn *msg);
+ bool TurnOff(CTurnOff *msg);
+ bool ActMsg(CActMsg *msg);
+ bool MovieEndMsg(CMovieEndMsg *msg);
public:
CLASSDEF;
diff --git a/engines/titanic/game/sgt/sgt_state_room.cpp b/engines/titanic/game/sgt/sgt_state_room.cpp
index 55f08de8b4..c089e401b8 100644
--- a/engines/titanic/game/sgt/sgt_state_room.cpp
+++ b/engines/titanic/game/sgt/sgt_state_room.cpp
@@ -21,17 +21,22 @@
*/
#include "titanic/game/sgt/sgt_state_room.h"
+#include "titanic/pet_control/pet_control.h"
namespace Titanic {
BEGIN_MESSAGE_MAP(CSGTStateRoom, CBackground)
+ ON_MESSAGE(ActMsg)
+ ON_MESSAGE(VisibleMsg)
ON_MESSAGE(EnterRoomMsg)
+ ON_MESSAGE(LeaveRoomMsg)
END_MESSAGE_MAP()
CSGTStateRoomStatics *CSGTStateRoom::_statics;
void CSGTStateRoom::init() {
_statics = new CSGTStateRoomStatics();
+ _statics->_v1 = "Closed";
}
void CSGTStateRoom::deinit() {
@@ -94,8 +99,80 @@ void CSGTStateRoom::load(SimpleFile *file) {
CBackground::load(file);
}
+bool CSGTStateRoom::ActMsg(CActMsg *msg) {
+ CPetControl *pet = getPetControl();
+ uint roomFlags = pet->getRoomFlags();
+ uint assignedRoom = pet->getAssignedRoomFlags();
+
+ if (roomFlags != assignedRoom) {
+ petDisplayMessage("This is not your assigned room. Please do not enjoy.");
+ } else if (_fieldE0) {
+ CTurnOn onMsg;
+ onMsg.execute(this);
+ } else {
+ CTurnOff offMsg;
+ offMsg.execute(this);
+ }
+
+ return true;
+}
+
+bool CSGTStateRoom::VisibleMsg(CVisibleMsg *msg) {
+ setVisible(msg->_visible);
+ return true;
+}
+
bool CSGTStateRoom::EnterRoomMsg(CEnterRoomMsg *msg) {
- warning("CSGTStateRoom::handleEvent");
+ CPetControl *pet = getPetControl();
+ uint roomFlags = pet->getRoomFlags();
+ uint assignedRoom = pet->getAssignedRoomFlags();
+
+ if (roomFlags == assignedRoom) {
+ loadFrame(_fieldE8);
+ _fieldE0 = _fieldEC;
+ setVisible(_fieldF0);
+
+ if (isEquals("Desk") && _statics->_v5 == "Closed")
+ loadFrame(1);
+ }
+
+ if (isEquals("Drawer")) {
+ petSetArea(PET_REMOTE);
+ if (roomFlags == assignedRoom && getPassengerClass() == 3
+ && _statics->_v13) {
+ playSound("b#21.wav");
+ _statics->_v13 = 0;
+ }
+
+ _statics->_v7 = "Closed";
+ setVisible(false);
+ _fieldE0 = true;
+ } else if (roomFlags != assignedRoom) {
+ loadFrame(0);
+ if (_fieldE4) {
+ setVisible(true);
+ if (isEquals("Desk"))
+ loadFrame(1);
+ } else {
+ setVisible(false);
+ }
+ }
+
+ return true;
+}
+
+bool CSGTStateRoom::LeaveRoomMsg(CLeaveRoomMsg *msg) {
+ CPetControl *pet = getPetControl();
+ uint roomFlags = pet->getRoomFlags();
+ uint assignedRoom = pet->getAssignedRoomFlags();
+
+ if (roomFlags == assignedRoom) {
+ _fieldE8 = getMovieFrame();
+ _fieldEC = _fieldE0;
+ _fieldF0 = _visible;
+ }
+
+ _statics->_v14 = roomFlags;
return true;
}
diff --git a/engines/titanic/game/sgt/sgt_state_room.h b/engines/titanic/game/sgt/sgt_state_room.h
index d9ffdb8e9e..3975f7b59b 100644
--- a/engines/titanic/game/sgt/sgt_state_room.h
+++ b/engines/titanic/game/sgt/sgt_state_room.h
@@ -47,15 +47,18 @@ struct CSGTStateRoomStatics {
class CSGTStateRoom : public CBackground {
DECLARE_MESSAGE_MAP;
+ bool ActMsg(CActMsg *msg);
+ bool VisibleMsg(CVisibleMsg *msg);
bool EnterRoomMsg(CEnterRoomMsg *msg);
+ bool LeaveRoomMsg(CLeaveRoomMsg *msg);
protected:
static CSGTStateRoomStatics *_statics;
protected:
- int _fieldE0;
+ bool _fieldE0;
int _fieldE4;
int _fieldE8;
- int _fieldEC;
- int _fieldF0;
+ bool _fieldEC;
+ bool _fieldF0;
public:
CLASSDEF;
CSGTStateRoom();