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author | Robert Göffringmann | 2016-12-11 05:12:51 +0100 |
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committer | Robert Göffringmann | 2016-12-11 05:12:51 +0100 |
commit | 5781568fe6412f3376ef19c74c2049fb49b0fd63 (patch) | |
tree | b79019cede4a8487d1c10ce3f4bf9421ec94c7b2 /engines/titanic/game/sub_glass.cpp | |
parent | 22398e571bf8b4cfb04fcd00ffcef81eeb998d66 (diff) | |
download | scummvm-rg350-5781568fe6412f3376ef19c74c2049fb49b0fd63.tar.gz scummvm-rg350-5781568fe6412f3376ef19c74c2049fb49b0fd63.tar.bz2 scummvm-rg350-5781568fe6412f3376ef19c74c2049fb49b0fd63.zip |
Fixed collision detection, now it actually corresponds with the original
asm code.
Certain width attributes of the two objects being checked were flipped.
I guess this may render a couple of hacky workarounds not
necessary anymore.
Diffstat (limited to 'engines/titanic/game/sub_glass.cpp')
0 files changed, 0 insertions, 0 deletions