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author | Paul Gilbert | 2016-08-28 14:39:59 -0400 |
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committer | Paul Gilbert | 2016-08-28 14:39:59 -0400 |
commit | 4933b59e8e039ae346f650c044e5fe0ba6310ead (patch) | |
tree | 805e33ea6fa6109e42d8f8b267ed2b6e5c2a00e2 /engines/titanic/game/titania_still_control.h | |
parent | 1760fb3e0d25704685e9b44f0792536da962082d (diff) | |
download | scummvm-rg350-4933b59e8e039ae346f650c044e5fe0ba6310ead.tar.gz scummvm-rg350-4933b59e8e039ae346f650c044e5fe0ba6310ead.tar.bz2 scummvm-rg350-4933b59e8e039ae346f650c044e5fe0ba6310ead.zip |
TITANIC: Implemented remaining game classes
Diffstat (limited to 'engines/titanic/game/titania_still_control.h')
-rw-r--r-- | engines/titanic/game/titania_still_control.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/titanic/game/titania_still_control.h b/engines/titanic/game/titania_still_control.h index 66c3045187..b77227a539 100644 --- a/engines/titanic/game/titania_still_control.h +++ b/engines/titanic/game/titania_still_control.h @@ -28,6 +28,9 @@ namespace Titanic { class CTitaniaStillControl : public CGameObject { + DECLARE_MESSAGE_MAP; + bool SetFrameMsg(CSetFrameMsg *msg); + bool VisibleMsg(CVisibleMsg *msg); public: CLASSDEF; |