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authorPaul Gilbert2016-03-01 23:40:59 -0500
committerPaul Gilbert2016-03-01 23:40:59 -0500
commitf7e057e4d74a7f38ac40024bba29ebc0071975c5 (patch)
treebf01ebc556d7e6df840da413785bbe8a8e5e44eb /engines/titanic/game/transport
parent9ce8e1130cc32c49e31a2160b2f4034f05430b4b (diff)
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TITANIC: Added more miscellaneous classes
Diffstat (limited to 'engines/titanic/game/transport')
-rw-r--r--engines/titanic/game/transport/exit_pellerator.cpp46
-rw-r--r--engines/titanic/game/transport/exit_pellerator.h53
-rw-r--r--engines/titanic/game/transport/pellerator.cpp9
-rw-r--r--engines/titanic/game/transport/pellerator.h3
-rw-r--r--engines/titanic/game/transport/service_elevator.cpp10
-rw-r--r--engines/titanic/game/transport/service_elevator.h6
6 files changed, 126 insertions, 1 deletions
diff --git a/engines/titanic/game/transport/exit_pellerator.cpp b/engines/titanic/game/transport/exit_pellerator.cpp
new file mode 100644
index 0000000000..400214a140
--- /dev/null
+++ b/engines/titanic/game/transport/exit_pellerator.cpp
@@ -0,0 +1,46 @@
+/* ScummVM - Graphic Adventure Engine
+*
+* ScummVM is the legal property of its developers, whose names
+* are too numerous to list here. Please refer to the COPYRIGHT
+* file distributed with this source distribution.
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+*/
+
+#include "titanic/game/transport/pellerator.h"
+
+namespace Titanic {
+
+int CPellerator::_v1;
+int CPellerator::_v2;
+
+void CPellerator::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ file->writeNumberLine(_v1, indent);
+ file->writeNumberLine(_v2, indent);
+
+ CTransport::save(file, indent);
+}
+
+void CPellerator::load(SimpleFile *file) {
+ file->readNumber();
+ _v1 = file->readNumber();
+ _v2 = file->readNumber();
+
+ CTransport::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/game/transport/exit_pellerator.h b/engines/titanic/game/transport/exit_pellerator.h
new file mode 100644
index 0000000000..d327ea6ba6
--- /dev/null
+++ b/engines/titanic/game/transport/exit_pellerator.h
@@ -0,0 +1,53 @@
+/* ScummVM - Graphic Adventure Engine
+*
+* ScummVM is the legal property of its developers, whose names
+* are too numerous to list here. Please refer to the COPYRIGHT
+* file distributed with this source distribution.
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+*/
+
+#ifndef TITANIC_PELLERATOR_H
+#define TITANIC_PELLERATOR_H
+
+#include "titanic/game/transport/transport.h"
+
+namespace Titanic {
+
+class CPellerator : public CTransport {
+private:
+ static int _v1;
+ static int _v2;
+public:
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CPellerator"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_PELLERATOR_H */
diff --git a/engines/titanic/game/transport/pellerator.cpp b/engines/titanic/game/transport/pellerator.cpp
index 1ab8935008..400214a140 100644
--- a/engines/titanic/game/transport/pellerator.cpp
+++ b/engines/titanic/game/transport/pellerator.cpp
@@ -24,13 +24,22 @@
namespace Titanic {
+int CPellerator::_v1;
+int CPellerator::_v2;
+
void CPellerator::save(SimpleFile *file, int indent) const {
file->writeNumberLine(1, indent);
+ file->writeNumberLine(_v1, indent);
+ file->writeNumberLine(_v2, indent);
+
CTransport::save(file, indent);
}
void CPellerator::load(SimpleFile *file) {
file->readNumber();
+ _v1 = file->readNumber();
+ _v2 = file->readNumber();
+
CTransport::load(file);
}
diff --git a/engines/titanic/game/transport/pellerator.h b/engines/titanic/game/transport/pellerator.h
index 6ccc56f595..d327ea6ba6 100644
--- a/engines/titanic/game/transport/pellerator.h
+++ b/engines/titanic/game/transport/pellerator.h
@@ -28,6 +28,9 @@
namespace Titanic {
class CPellerator : public CTransport {
+private:
+ static int _v1;
+ static int _v2;
public:
/**
* Return the class name
diff --git a/engines/titanic/game/transport/service_elevator.cpp b/engines/titanic/game/transport/service_elevator.cpp
index df88c13454..ba68bc8c2b 100644
--- a/engines/titanic/game/transport/service_elevator.cpp
+++ b/engines/titanic/game/transport/service_elevator.cpp
@@ -24,12 +24,19 @@
namespace Titanic {
+int CServiceElevator::_v1;
+int CServiceElevator::_v2;
+int CServiceElevator::_v3;
+
CServiceElevator::CServiceElevator() : CTransport(),
_fieldF8(0), _fieldFC(0), _field100(0), _field104(0) {
}
void CServiceElevator::save(SimpleFile *file, int indent) const {
file->writeNumberLine(1, indent);
+ file->writeNumberLine(_v1, indent);
+ file->writeNumberLine(_v2, indent);
+ file->writeNumberLine(_v3, indent);
file->writeNumberLine(_fieldF8, indent);
file->writeNumberLine(_fieldFC, indent);
file->writeNumberLine(_field100, indent);
@@ -40,6 +47,9 @@ void CServiceElevator::save(SimpleFile *file, int indent) const {
void CServiceElevator::load(SimpleFile *file) {
file->readNumber();
+ _v1 = file->readNumber();
+ _v2 = file->readNumber();
+ _v3 = file->readNumber();
_fieldF8 = file->readNumber();
_fieldFC = file->readNumber();
_field100 = file->readNumber();
diff --git a/engines/titanic/game/transport/service_elevator.h b/engines/titanic/game/transport/service_elevator.h
index b41c6b155c..f97e3bcd5e 100644
--- a/engines/titanic/game/transport/service_elevator.h
+++ b/engines/titanic/game/transport/service_elevator.h
@@ -28,7 +28,11 @@
namespace Titanic {
class CServiceElevator : public CTransport {
-public:
+private:
+ static int _v1;
+ static int _v2;
+ static int _v3;
+
int _fieldF8;
int _fieldFC;
int _field100;