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author | Paul Gilbert | 2016-10-05 22:44:14 -0400 |
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committer | Paul Gilbert | 2016-10-05 22:44:14 -0400 |
commit | 07316afaa423a95308364290554379491317909d (patch) | |
tree | 9943a08d03004689c32b4c05b93c78186196d801 /engines/titanic/game | |
parent | 5348327da664882b45bddc994660897a07d4b205 (diff) | |
download | scummvm-rg350-07316afaa423a95308364290554379491317909d.tar.gz scummvm-rg350-07316afaa423a95308364290554379491317909d.tar.bz2 scummvm-rg350-07316afaa423a95308364290554379491317909d.zip |
TITANIC: Add movie command to the debugger
Diffstat (limited to 'engines/titanic/game')
-rw-r--r-- | engines/titanic/game/movie_tester.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/engines/titanic/game/movie_tester.h b/engines/titanic/game/movie_tester.h index 17a7d489d8..60eacee7e9 100644 --- a/engines/titanic/game/movie_tester.h +++ b/engines/titanic/game/movie_tester.h @@ -45,6 +45,14 @@ public: * Load the data for the class from file */ virtual void load(SimpleFile *file); + + /** + * Loads a movie + */ + void loadMovie(const CString &name, bool pendingFlag = true) { + CGameObject::loadMovie(name, pendingFlag); + _surface->flipVertically(); + } }; } // End of namespace Titanic |