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authorPaul Gilbert2017-10-13 17:51:49 -0400
committerPaul Gilbert2017-10-13 17:51:49 -0400
commit1d8ccbe1eae59811c90d5a6a22870e97272e178d (patch)
treebb9ac838121db6ffd6947df3e5779ca70f3abcea /engines/titanic/game
parent44aaaf43b8bd3ca32ffde185f4d9f6dd18ab2d5c (diff)
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TITANIC: Cleanup of auto music player classes and messages
Diffstat (limited to 'engines/titanic/game')
-rw-r--r--engines/titanic/game/bridge_view.cpp2
-rw-r--r--engines/titanic/game/computer_screen.cpp2
-rw-r--r--engines/titanic/game/emma_control.cpp2
3 files changed, 3 insertions, 3 deletions
diff --git a/engines/titanic/game/bridge_view.cpp b/engines/titanic/game/bridge_view.cpp
index 608724c16c..d98cee13c0 100644
--- a/engines/titanic/game/bridge_view.cpp
+++ b/engines/titanic/game/bridge_view.cpp
@@ -77,7 +77,7 @@ bool CBridgeView::ActMsg(CActMsg *msg) {
hideMouse();
CChangeMusicMsg musicMsg;
- musicMsg._flags = 1;
+ musicMsg._action = MUSIC_STOP;
musicMsg.execute("BridgeAutoMusicPlayer");
playSound(TRANSLATE("a#42.wav", "a#35.wav"));
playMovie(MOVIE_NOTIFY_OBJECT);
diff --git a/engines/titanic/game/computer_screen.cpp b/engines/titanic/game/computer_screen.cpp
index dee469af1c..8150448be7 100644
--- a/engines/titanic/game/computer_screen.cpp
+++ b/engines/titanic/game/computer_screen.cpp
@@ -116,7 +116,7 @@ bool CComputerScreen::TimerMsg(CTimerMsg *msg) {
break;
case 2: {
- CChangeMusicMsg musicMsg(CString(), 1);
+ CChangeMusicMsg musicMsg(CString(), MUSIC_STOP);
musicMsg.execute("HomeMusicPlayer");
playSound(TRANSLATE("a#33.wav", "a#28.wav"));
playSound(TRANSLATE("a#31.wav", "a#26.wav"));
diff --git a/engines/titanic/game/emma_control.cpp b/engines/titanic/game/emma_control.cpp
index e3ba7cc42c..46cde9bfcd 100644
--- a/engines/titanic/game/emma_control.cpp
+++ b/engines/titanic/game/emma_control.cpp
@@ -57,7 +57,7 @@ bool CEmmaControl::EnterViewMsg(CEnterViewMsg *msg) {
bool CEmmaControl::StatusChangeMsg(CStatusChangeMsg *msg) {
_flag = !_flag;
setVisible(_flag);
- CChangeMusicMsg changeMsg(_flag ? _visibleSoundName : _hiddenSoundName, 0);
+ CChangeMusicMsg changeMsg(_flag ? _visibleSoundName : _hiddenSoundName, MUSIC_NONE);
changeMsg.execute(findRoom(), CAutoMusicPlayer::_type,
MSGFLAG_SCAN | MSGFLAG_BREAK_IF_HANDLED | MSGFLAG_CLASS_DEF);
return true;