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author | Paul Gilbert | 2017-08-01 21:25:52 -0400 |
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committer | Paul Gilbert | 2017-08-01 21:25:52 -0400 |
commit | 8864cfc0fa88463ba21dd0b10df091a30b39daba (patch) | |
tree | eff203177eb76216705a050404b6b54588b534c7 /engines/titanic/game | |
parent | f4f15667a5a7cdde12f5aa7ccf1b7384277bffc4 (diff) | |
download | scummvm-rg350-8864cfc0fa88463ba21dd0b10df091a30b39daba.tar.gz scummvm-rg350-8864cfc0fa88463ba21dd0b10df091a30b39daba.tar.bz2 scummvm-rg350-8864cfc0fa88463ba21dd0b10df091a30b39daba.zip |
TITANIC: Fix sound effects on the Promenade Deck
Diffstat (limited to 'engines/titanic/game')
-rw-r--r-- | engines/titanic/game/fan_noises.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/engines/titanic/game/fan_noises.cpp b/engines/titanic/game/fan_noises.cpp index 982991c261..7ddf919eca 100644 --- a/engines/titanic/game/fan_noises.cpp +++ b/engines/titanic/game/fan_noises.cpp @@ -138,9 +138,10 @@ bool CFanNoises::StatusChangeMsg(CStatusChangeMsg *msg) { } switch (oldState) { - case 1: + case 0: case 2: - _soundHandle = playSound("b#60.wav", _soundPercent, _soundBalance); + _soundHandle = playSound("b#60.wav", _soundPercent, _soundBalance, true); + _startFlag = true; break; default: break; @@ -157,6 +158,7 @@ bool CFanNoises::StatusChangeMsg(CStatusChangeMsg *msg) { if (oldState == 1) { _soundHandle = playSound("b#58.wav", _soundPercent, _soundBalance, true); + _startFlag = true; } break; |