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authorPaul Gilbert2016-09-03 10:34:38 -0400
committerPaul Gilbert2016-09-03 10:34:38 -0400
commitc224d35a432fff7e1d0a6bf5368f7f2e81a45e27 (patch)
treec568bc54a2eaf5c0cbc69f76e1e771659690fd7c /engines/titanic/game
parent38cf75e885983b88d03272f35e39f5d874eae575 (diff)
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TITANIC: Identified sound balance usage in the engine
Diffstat (limited to 'engines/titanic/game')
-rw-r--r--engines/titanic/game/computer.cpp16
-rw-r--r--engines/titanic/game/computer_screen.cpp2
-rw-r--r--engines/titanic/game/fan_noises.cpp20
-rw-r--r--engines/titanic/game/fan_noises.h2
-rw-r--r--engines/titanic/game/television.cpp4
5 files changed, 22 insertions, 22 deletions
diff --git a/engines/titanic/game/computer.cpp b/engines/titanic/game/computer.cpp
index 90574997b1..3077b46178 100644
--- a/engines/titanic/game/computer.cpp
+++ b/engines/titanic/game/computer.cpp
@@ -46,7 +46,7 @@ void CComputer::load(SimpleFile *file) {
bool CComputer::ActMsg(CActMsg *msg) {
if (_state) {
- playSound("a#35.wav", 100, 0, 0);
+ playSound("a#35.wav");
playMovie(32, 42, 0);
if (msg->_action == "CD1")
@@ -66,11 +66,11 @@ bool CComputer::ActMsg(CActMsg *msg) {
bool CComputer::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
if (_currentCD == "None") {
if (_state) {
- playSound("a#35.wav", 100, 0, 0);
+ playSound("a#35.wav");
playMovie(11, 21, 0);
_state = 0;
} else {
- playSound("a#34.wav", 100, 0, 0);
+ playSound("a#34.wav");
playMovie(0, 10, 0);
_state = 1;
}
@@ -81,7 +81,7 @@ bool CComputer::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
actMsg.execute(_currentCD);
_currentCD = "None";
} else {
- playSound("a#34.wav", 100, 0, 0);
+ playSound("a#34.wav");
playMovie(21, 31, 0);
_state = 1;
}
@@ -92,10 +92,10 @@ bool CComputer::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
bool CComputer::MovieEndMsg(CMovieEndMsg *msg) {
if (msg->_endFrame == 90) {
- playSound("a#32.wav", 100, 0, 0);
- playSound("a#33.wav", 100, 0, 0);
- playSound("a#31.wav", 100, 0, 0);
- playSound("a#0.wav", 100, 0, 0);
+ playSound("a#32.wav");
+ playSound("a#33.wav");
+ playSound("a#31.wav");
+ playSound("a#0.wav");
gotoView("Home.Node 4.E", "_TRACK,3,e-cu,4,E");
}
diff --git a/engines/titanic/game/computer_screen.cpp b/engines/titanic/game/computer_screen.cpp
index 0572258cef..9a7ac4b34e 100644
--- a/engines/titanic/game/computer_screen.cpp
+++ b/engines/titanic/game/computer_screen.cpp
@@ -57,7 +57,7 @@ bool CComputerScreen::ActMsg(CActMsg *msg) {
}
bool CComputerScreen::MovieEndMsg(CMovieEndMsg *msg) {
- playSound("z#47.wav", 100, 0, 0);
+ playSound("z#47.wav");
addTimer(0, 3000, 0);
for (int idx = 0; idx < 10; ++idx)
diff --git a/engines/titanic/game/fan_noises.cpp b/engines/titanic/game/fan_noises.cpp
index c6e6d203dd..9144f523f4 100644
--- a/engines/titanic/game/fan_noises.cpp
+++ b/engines/titanic/game/fan_noises.cpp
@@ -34,7 +34,7 @@ BEGIN_MESSAGE_MAP(CFanNoises, CGameObject)
END_MESSAGE_MAP()
CFanNoises::CFanNoises() : CGameObject(), _state(-1),
- _soundHandle(0), _soundPercent(70), _soundV3(-1), _soundSeconds(0),
+ _soundHandle(0), _soundPercent(70), _soundBalance(0), _soundSeconds(0),
_stopSeconds(0), _startFlag(true) {
}
@@ -43,7 +43,7 @@ void CFanNoises::save(SimpleFile *file, int indent) {
file->writeNumberLine(_state, indent);
file->writeNumberLine(_soundHandle, indent);
file->writeNumberLine(_soundPercent, indent);
- file->writeNumberLine(_soundV3, indent);
+ file->writeNumberLine(_soundBalance, indent);
file->writeNumberLine(_soundSeconds, indent);
file->writeNumberLine(_stopSeconds, indent);
file->writeNumberLine(_startFlag, indent);
@@ -56,7 +56,7 @@ void CFanNoises::load(SimpleFile *file) {
_state = file->readNumber();
_soundHandle = file->readNumber();
_soundPercent = file->readNumber();
- _soundV3 = file->readNumber();
+ _soundBalance = file->readNumber();
_soundSeconds = file->readNumber();
_stopSeconds = file->readNumber();
_startFlag = file->readNumber();
@@ -75,12 +75,12 @@ bool CFanNoises::EnterRoomMsg(CEnterRoomMsg *msg) {
switch (_state) {
case 1:
- _soundHandle = playSound("b#60.wav", 0, _soundV3, true);
+ _soundHandle = playSound("b#60.wav", 0, _soundBalance, true);
setSoundVolume(_soundHandle, _soundPercent, _soundSeconds);
_startFlag = true;
break;
case 2:
- _soundHandle = playSound("b#58.wav", 0, _soundV3, true);
+ _soundHandle = playSound("b#58.wav", 0, _soundBalance, true);
setSoundVolume(_soundHandle, _soundPercent, _soundSeconds);
_startFlag = true;
break;
@@ -122,7 +122,7 @@ bool CFanNoises::StatusChangeMsg(CStatusChangeMsg *msg) {
switch (oldState) {
case 1:
case 2:
- playSound("b#59.wav", _soundPercent, _soundV3);
+ playSound("b#59.wav", _soundPercent, _soundBalance);
break;
default:
break;
@@ -140,7 +140,7 @@ bool CFanNoises::StatusChangeMsg(CStatusChangeMsg *msg) {
switch (oldState) {
case 1:
case 2:
- _soundHandle = playSound("b#60.wav", _soundPercent, _soundV3);
+ _soundHandle = playSound("b#60.wav", _soundPercent, _soundBalance);
break;
default:
break;
@@ -156,7 +156,7 @@ bool CFanNoises::StatusChangeMsg(CStatusChangeMsg *msg) {
}
if (oldState == 1) {
- _soundHandle = playSound("b#58.wav", _soundPercent, _soundV3);
+ _soundHandle = playSound("b#58.wav", _soundPercent, _soundBalance);
}
break;
@@ -184,13 +184,13 @@ bool CFanNoises::LoadSuccessMsg(CLoadSuccessMsg *msg) {
switch (_state) {
case 1:
- playSound("b#60.wav", 0, _soundV3, true);
+ playSound("b#60.wav", 0, _soundBalance, true);
setSoundVolume(_soundHandle, _soundPercent, _soundSeconds);
_startFlag = true;
break;
case 2:
- playSound("b#58.wav", 0, _soundV3, true);
+ playSound("b#58.wav", 0, _soundBalance, true);
setSoundVolume(_soundHandle, _soundPercent, _soundSeconds);
_startFlag = true;
break;
diff --git a/engines/titanic/game/fan_noises.h b/engines/titanic/game/fan_noises.h
index 56c80c0764..488d42e79e 100644
--- a/engines/titanic/game/fan_noises.h
+++ b/engines/titanic/game/fan_noises.h
@@ -39,7 +39,7 @@ private:
int _state;
int _soundHandle;
int _soundPercent;
- int _soundV3;
+ int _soundBalance;
int _soundSeconds;
int _stopSeconds;
bool _startFlag;
diff --git a/engines/titanic/game/television.cpp b/engines/titanic/game/television.cpp
index ba30fbe281..780f92b5ad 100644
--- a/engines/titanic/game/television.cpp
+++ b/engines/titanic/game/television.cpp
@@ -237,8 +237,8 @@ bool CTelevision::MovieEndMsg(CMovieEndMsg *msg) {
}
if (_fieldE0 == 3 && compareRoomNameTo("SGTState") && !getPassengerClass()) {
- playSound("z#47.wav", 100, 0, 0);
- _soundHandle = playSound("b#20.wav", 100, 0, 0);
+ playSound("z#47.wav");
+ _soundHandle = playSound("b#20.wav");
CMagazine *magazine = dynamic_cast<CMagazine *>(getRoot()->findByName("Magazine"));
if (magazine) {