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author | Paul Gilbert | 2016-02-23 20:59:57 -0500 |
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committer | Paul Gilbert | 2016-02-23 20:59:57 -0500 |
commit | a0dbab62b99afa331b5162a8c81a4db391cbd09e (patch) | |
tree | ce8748d5ddab902815f33ef15501bd199cff48ab /engines/titanic/game_manager.h | |
parent | 938316b7dfdbbdf00b2b6e50ea2f05d856e15593 (diff) | |
download | scummvm-rg350-a0dbab62b99afa331b5162a8c81a4db391cbd09e.tar.gz scummvm-rg350-a0dbab62b99afa331b5162a8c81a4db391cbd09e.tar.bz2 scummvm-rg350-a0dbab62b99afa331b5162a8c81a4db391cbd09e.zip |
TITANIC: Major fleshing out of game loading code
Diffstat (limited to 'engines/titanic/game_manager.h')
-rw-r--r-- | engines/titanic/game_manager.h | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/engines/titanic/game_manager.h b/engines/titanic/game_manager.h index 0c1374e9a3..d776c00048 100644 --- a/engines/titanic/game_manager.h +++ b/engines/titanic/game_manager.h @@ -24,6 +24,7 @@ #define TITANIC_GAME_MANAGER_H #include "common/scummsys.h" +#include "titanic/simple_file.h" namespace Titanic { @@ -36,6 +37,16 @@ private: CGameView *_gameView; public: CGameManager(CProjectItem *project, CGameView *gameView); + + /** + * Load data from a save file + */ + void load(SimpleFile *file); + + /** + * Called after loading a game has finished + */ + void gameLoaded(); }; } // End of namespace Titanic |