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author | Paul Gilbert | 2016-02-22 20:43:14 -0500 |
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committer | Paul Gilbert | 2016-02-22 20:43:14 -0500 |
commit | 572fc8fc9ee65ec29c346f00cb34da482dda8d90 (patch) | |
tree | cd0d420fb357d2e92786c6c2011b3ed73e1de18b /engines/titanic/game_view.cpp | |
parent | 29215ff3647b5ed2e5ccc40fd7534b0070edd62b (diff) | |
download | scummvm-rg350-572fc8fc9ee65ec29c346f00cb34da482dda8d90.tar.gz scummvm-rg350-572fc8fc9ee65ec29c346f00cb34da482dda8d90.tar.bz2 scummvm-rg350-572fc8fc9ee65ec29c346f00cb34da482dda8d90.zip |
TITANIC: Implemented bulk of applicationStarting
Diffstat (limited to 'engines/titanic/game_view.cpp')
-rw-r--r-- | engines/titanic/game_view.cpp | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/engines/titanic/game_view.cpp b/engines/titanic/game_view.cpp new file mode 100644 index 0000000000..d8410f1457 --- /dev/null +++ b/engines/titanic/game_view.cpp @@ -0,0 +1,41 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/game_view.h" +#include "titanic/game_manager.h" + +namespace Titanic { + +CGameView::CGameView() : _gameManager(nullptr), _field8(0), _fieldC(0) { +} + +void CGameView::setGameManager(CGameManager *gameManager) { + _gameManager = gameManager; +} + +/*------------------------------------------------------------------------*/ + +CTitanicGameView::CTitanicGameView(CMainGameWindow *gameWindow) : + CGameView(), _gameWindow(gameWindow) { +} + +} // End of namespace Titanic |