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authorPaul Gilbert2016-03-01 08:07:05 -0500
committerPaul Gilbert2016-03-01 08:07:05 -0500
commit32d84ed33d88e42bc521b3736b35bacdfa5c13e7 (patch)
tree2a1cf9782895e8b87d0107cd77948850f4b70fcc /engines/titanic/gfx
parent5dd3798ebf8177d9c21d79d4e36b173568c09a70 (diff)
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TITANIC: Added lots more miscellaneous classes
Diffstat (limited to 'engines/titanic/gfx')
-rw-r--r--engines/titanic/gfx/volume_control.cpp48
-rw-r--r--engines/titanic/gfx/volume_control.h56
2 files changed, 104 insertions, 0 deletions
diff --git a/engines/titanic/gfx/volume_control.cpp b/engines/titanic/gfx/volume_control.cpp
new file mode 100644
index 0000000000..7c829169bb
--- /dev/null
+++ b/engines/titanic/gfx/volume_control.cpp
@@ -0,0 +1,48 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/gfx/volume_control.h"
+
+namespace Titanic {
+
+CVolumeControl::CVolumeControl() : CGameObject() {
+}
+
+void CVolumeControl::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ file->writeNumberLine(_fieldBC, indent);
+ file->writeQuotedLine(_string1, indent);
+ file->writeNumberLine(_fieldCC, indent);
+
+ CGameObject::save(file, indent);
+}
+
+void CVolumeControl::load(SimpleFile *file) {
+ file->readNumber();
+ _fieldBC = file->readNumber();
+ _string1 = file->readString();
+ _fieldCC = file->readNumber();
+
+ CGameObject::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/gfx/volume_control.h b/engines/titanic/gfx/volume_control.h
new file mode 100644
index 0000000000..5ff5c732b1
--- /dev/null
+++ b/engines/titanic/gfx/volume_control.h
@@ -0,0 +1,56 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_VOLUME_CONTROL_H
+#define TITANIC_VOLUME_CONTROL_H
+
+#include "titanic/core/game_object.h"
+
+namespace Titanic {
+
+class CVolumeControl : public CGameObject {
+private:
+ int _fieldBC;
+ CString _string1;
+ int _fieldCC;
+public:
+ CVolumeControl();
+
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CVolumeControl"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_VOLUME_CONTROL_H */