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authorPaul Gilbert2016-02-26 20:35:12 -0500
committerPaul Gilbert2016-02-26 20:35:12 -0500
commit34ffd06c7896ec0b9c4874800a57d8003862c8c4 (patch)
tree7a69ffebac4f36ceee620d0c36c15b7cabc17a10 /engines/titanic/gfx
parent859c30a4e1129cc3d1b5d4e4a0660229a16dfd24 (diff)
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TITANIC: Implemented CSTButton class and descendents
Diffstat (limited to 'engines/titanic/gfx')
-rw-r--r--engines/titanic/gfx/act_button.cpp40
-rw-r--r--engines/titanic/gfx/act_button.h52
-rw-r--r--engines/titanic/gfx/changes_season_button.cpp40
-rw-r--r--engines/titanic/gfx/changes_season_button.h52
-rw-r--r--engines/titanic/gfx/elevator_button.cpp40
-rw-r--r--engines/titanic/gfx/elevator_button.h52
-rw-r--r--engines/titanic/gfx/move_object_button.cpp46
-rw-r--r--engines/titanic/gfx/move_object_button.h55
-rw-r--r--engines/titanic/gfx/slider_button.cpp51
-rw-r--r--engines/titanic/gfx/slider_button.h57
-rw-r--r--engines/titanic/gfx/st_button.cpp63
-rw-r--r--engines/titanic/gfx/st_button.h60
-rw-r--r--engines/titanic/gfx/status_change_button.cpp40
-rw-r--r--engines/titanic/gfx/status_change_button.h52
14 files changed, 700 insertions, 0 deletions
diff --git a/engines/titanic/gfx/act_button.cpp b/engines/titanic/gfx/act_button.cpp
new file mode 100644
index 0000000000..3e79a171c1
--- /dev/null
+++ b/engines/titanic/gfx/act_button.cpp
@@ -0,0 +1,40 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/gfx/act_button.h"
+
+namespace Titanic {
+
+CActButton::CActButton() : CSTButton() {
+}
+
+void CActButton::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ CSTButton::save(file, indent);
+}
+
+void CActButton::load(SimpleFile *file) {
+ file->readNumber();
+ CSTButton::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/gfx/act_button.h b/engines/titanic/gfx/act_button.h
new file mode 100644
index 0000000000..0ae2d4d92e
--- /dev/null
+++ b/engines/titanic/gfx/act_button.h
@@ -0,0 +1,52 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_ACT_BUTTON_H
+#define TITANIC_ACT_BUTTON_H
+
+#include "titanic/gfx/st_button.h"
+
+namespace Titanic {
+
+class CActButton : public CSTButton {
+public:
+ CActButton();
+
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CActButton"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_ACT_BUTTON_H */
diff --git a/engines/titanic/gfx/changes_season_button.cpp b/engines/titanic/gfx/changes_season_button.cpp
new file mode 100644
index 0000000000..a5f6778815
--- /dev/null
+++ b/engines/titanic/gfx/changes_season_button.cpp
@@ -0,0 +1,40 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/gfx/changes_season_button.h"
+
+namespace Titanic {
+
+CChangesSeasonButton::CChangesSeasonButton() : CSTButton() {
+}
+
+void CChangesSeasonButton::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ CSTButton::save(file, indent);
+}
+
+void CChangesSeasonButton::load(SimpleFile *file) {
+ file->readNumber();
+ CSTButton::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/gfx/changes_season_button.h b/engines/titanic/gfx/changes_season_button.h
new file mode 100644
index 0000000000..8a756341fd
--- /dev/null
+++ b/engines/titanic/gfx/changes_season_button.h
@@ -0,0 +1,52 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_CHANGES_SEASON_BUTTON_H
+#define TITANIC_CHANGES_SEASON_BUTTON_H
+
+#include "titanic/gfx/st_button.h"
+
+namespace Titanic {
+
+class CChangesSeasonButton : public CSTButton {
+public:
+ CChangesSeasonButton();
+
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CChangesSeasonButton"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_CHANGES_SEASON_BUTTON_H */
diff --git a/engines/titanic/gfx/elevator_button.cpp b/engines/titanic/gfx/elevator_button.cpp
new file mode 100644
index 0000000000..81c9598b03
--- /dev/null
+++ b/engines/titanic/gfx/elevator_button.cpp
@@ -0,0 +1,40 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/gfx/elevator_button.h"
+
+namespace Titanic {
+
+CElevatorButton::CElevatorButton() : CSTButton() {
+}
+
+void CElevatorButton::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ CSTButton::save(file, indent);
+}
+
+void CElevatorButton::load(SimpleFile *file) {
+ file->readNumber();
+ CSTButton::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/gfx/elevator_button.h b/engines/titanic/gfx/elevator_button.h
new file mode 100644
index 0000000000..1090ea800a
--- /dev/null
+++ b/engines/titanic/gfx/elevator_button.h
@@ -0,0 +1,52 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_ELEVATOR_BUTTON_H
+#define TITANIC_ELEVATOR_BUTTON_H
+
+#include "titanic/gfx/st_button.h"
+
+namespace Titanic {
+
+class CElevatorButton : public CSTButton {
+public:
+ CElevatorButton();
+
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CElevatorButton"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_ELEVATOR_BUTTON_H */
diff --git a/engines/titanic/gfx/move_object_button.cpp b/engines/titanic/gfx/move_object_button.cpp
new file mode 100644
index 0000000000..4ab0825864
--- /dev/null
+++ b/engines/titanic/gfx/move_object_button.cpp
@@ -0,0 +1,46 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/gfx/move_object_button.h"
+
+namespace Titanic {
+
+CMoveObjectButton::CMoveObjectButton() : CSTButton(), _field11C(1) {
+}
+
+void CMoveObjectButton::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ file->writePoint(_pos1, indent);
+ file->writeNumberLine(_field11C, indent);
+
+ CSTButton::save(file, indent);
+}
+
+void CMoveObjectButton::load(SimpleFile *file) {
+ file->readNumber();
+ _pos1 = file->readPoint();
+ _field11C = file->readNumber();
+
+ CSTButton::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/gfx/move_object_button.h b/engines/titanic/gfx/move_object_button.h
new file mode 100644
index 0000000000..b00ba7b00f
--- /dev/null
+++ b/engines/titanic/gfx/move_object_button.h
@@ -0,0 +1,55 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_MOVE_OBJECT_BUTTON_H
+#define TITANIC_MOVE_OBJECT_BUTTON_H
+
+#include "titanic/gfx/st_button.h"
+
+namespace Titanic {
+
+class CMoveObjectButton : public CSTButton {
+private:
+ Common::Point _pos1;
+ int _field11C;
+public:
+ CMoveObjectButton();
+
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CMoveObjectButton"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_MOVE_OBJECT_BUTTON_H */
diff --git a/engines/titanic/gfx/slider_button.cpp b/engines/titanic/gfx/slider_button.cpp
new file mode 100644
index 0000000000..bcd9adde57
--- /dev/null
+++ b/engines/titanic/gfx/slider_button.cpp
@@ -0,0 +1,51 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/gfx/slider_button.h"
+
+namespace Titanic {
+
+CSliderButton::CSliderButton() : CSTButton(), _field114(0),
+ _field118(0), _field11C(0) {
+}
+
+void CSliderButton::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ file->writeNumberLine(_field114, indent);
+ file->writeNumberLine(_field118, indent);
+ file->writeNumberLine(_field11C, indent);
+ file->writePoint(_pos1, indent);
+
+ CSTButton::save(file, indent);
+}
+
+void CSliderButton::load(SimpleFile *file) {
+ file->readNumber();
+ _field114 = file->readNumber();
+ _field118 = file->readNumber();
+ _field11C = file->readNumber();
+ _pos1 = file->readPoint();
+
+ CSTButton::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/gfx/slider_button.h b/engines/titanic/gfx/slider_button.h
new file mode 100644
index 0000000000..e39a5f8c41
--- /dev/null
+++ b/engines/titanic/gfx/slider_button.h
@@ -0,0 +1,57 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_SLIDER_BUTTON_H
+#define TITANIC_SLIDER_BUTTON_H
+
+#include "titanic/gfx/st_button.h"
+
+namespace Titanic {
+
+class CSliderButton : public CSTButton {
+private:
+ int _field114;
+ int _field118;
+ int _field11C;
+ Common::Point _pos1;
+public:
+ CSliderButton();
+
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CSliderButton"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_SLIDER_BUTTON_H */
diff --git a/engines/titanic/gfx/st_button.cpp b/engines/titanic/gfx/st_button.cpp
new file mode 100644
index 0000000000..44aa5cb7c5
--- /dev/null
+++ b/engines/titanic/gfx/st_button.cpp
@@ -0,0 +1,63 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/gfx/st_button.h"
+
+namespace Titanic {
+
+CSTButton::CSTButton() : CBackground() {
+ _fieldE0 = 0;
+ _string3 = "NULL";
+ _fieldF0 = 0;
+ _fieldF4 = 0;
+ _string4 = "NULL";
+ _string5 = "NULL";
+ _field110 = 0;
+}
+
+void CSTButton::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ file->writeNumberLine(_fieldE0, indent);
+ file->writeQuotedLine(_string3, indent);
+ file->writeNumberLine(_fieldF0, indent);
+ file->writeNumberLine(_fieldF4, indent);
+ file->writeQuotedLine(_string4, indent);
+ file->writeQuotedLine(_string5, indent);
+ file->writeNumberLine(_field110, indent);
+
+ CBackground::save(file, indent);
+}
+
+void CSTButton::load(SimpleFile *file) {
+ file->readNumber();
+ _fieldE0 = file->readNumber();
+ _string3 = file->readString();
+ _fieldF0 = file->readNumber();
+ _fieldF4 = file->readNumber();
+ _string4 = file->readString();
+ _string5 = file->readString();
+ _field110 = file->readNumber();
+
+ CBackground::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/gfx/st_button.h b/engines/titanic/gfx/st_button.h
new file mode 100644
index 0000000000..39b3765848
--- /dev/null
+++ b/engines/titanic/gfx/st_button.h
@@ -0,0 +1,60 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_ST_BUTTON_H
+#define TITANIC_ST_BUTTON_H
+
+#include "titanic/core/background.h"
+
+namespace Titanic {
+
+class CSTButton : public CBackground {
+private:
+ int _fieldE0;
+ CString _string3;
+ int _fieldF0;
+ int _fieldF4;
+ CString _string4;
+ CString _string5;
+ int _field110;
+public:
+ CSTButton();
+
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CSTButton"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_ST_BUTTON_H */
diff --git a/engines/titanic/gfx/status_change_button.cpp b/engines/titanic/gfx/status_change_button.cpp
new file mode 100644
index 0000000000..36037a2564
--- /dev/null
+++ b/engines/titanic/gfx/status_change_button.cpp
@@ -0,0 +1,40 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/gfx/status_change_button.h"
+
+namespace Titanic {
+
+CStatusChangeButton::CStatusChangeButton() : CSTButton() {
+}
+
+void CStatusChangeButton::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ CSTButton::save(file, indent);
+}
+
+void CStatusChangeButton::load(SimpleFile *file) {
+ file->readNumber();
+ CSTButton::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/gfx/status_change_button.h b/engines/titanic/gfx/status_change_button.h
new file mode 100644
index 0000000000..b3b41254b3
--- /dev/null
+++ b/engines/titanic/gfx/status_change_button.h
@@ -0,0 +1,52 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_STATUS_CHANGE_BUTTON_H
+#define TITANIC_STATUS_CHANGE_BUTTON_H
+
+#include "titanic/gfx/st_button.h"
+
+namespace Titanic {
+
+class CStatusChangeButton : public CSTButton {
+public:
+ CStatusChangeButton();
+
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CStatusChangeButton"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_STATUS_CHANGE_BUTTON_H */