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authorPaul Gilbert2016-03-12 19:23:00 -0500
committerPaul Gilbert2016-03-12 19:23:00 -0500
commitbad72e2ae491cb99843f3af971725231e3defb2e (patch)
treed9bac6a8e282f1b618b3de1a38b3e990d1cc70e5 /engines/titanic/main_game_window.cpp
parentc269c770ac27cbc845c06dfec8c7ac99d4fe657d (diff)
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TITANIC: Implement various post-load methods
Diffstat (limited to 'engines/titanic/main_game_window.cpp')
-rw-r--r--engines/titanic/main_game_window.cpp10
1 files changed, 9 insertions, 1 deletions
diff --git a/engines/titanic/main_game_window.cpp b/engines/titanic/main_game_window.cpp
index c4eec39445..32647051d7 100644
--- a/engines/titanic/main_game_window.cpp
+++ b/engines/titanic/main_game_window.cpp
@@ -58,7 +58,7 @@ void CMainGameWindow::applicationStarting() {
// TODO: Clear surfaces
// Create game view and manager
- _gameView = new CTitanicGameView(this);
+ _gameView = new CSTGameView(this);
_gameManager = new CGameManager(_project, _gameView);
_gameView->setGameManager(_gameManager);
@@ -80,4 +80,12 @@ int CMainGameWindow::selectSavegame() {
return -1;
}
+void CMainGameWindow::fn1(int v) {
+ warning("TODO");
+}
+
+void CMainGameWindow::fn2() {
+ warning("TODO");
+}
+
} // End of namespace Titanic